# # This file is a part of the SteamWar software. # # Copyright (C) 2025 SteamWar.de-Serverteam # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # PREFIX = §eBuilder§8§ TIME = HH:mm:ss # Freeze REGION_FREEZE_HELP = §8/§efreeze §8- §7Toggle Freeze REGION_FREEZE_ENABLED = §cRegion eingefroren REGION_FREEZE_DISABLED = §aRegion aufgetaut # Material MATERIAL_INV_NAME = §eMaterial {0}/{1} MATERIAL_SEARCH = §eSuchen MATERIAL_BACK = §eZur§ck MATERIAL_SEARCH_NAME = §eName MATERIAL_SEARCH_TRANSPARENT = §eTransparent MATERIAL_SEARCH_SOLID = §eSolide MATERIAL_SEARCH_GRAVITY = §eFallend MATERIAL_SEARCH_OCCLUDING = §eOccluding MATERIAL_SEARCH_INTERACTEABLE = §eInterargierbar MATERIAL_SEARCH_FLAMMABLE = §eFlammbar MATERIAL_SEARCH_BURNABLE = §eBrennbar MATERIAL_SEARCH_WATERLOGGABLE = §eWasserspeicherbar MATERIAL_SEARCH_BLASTRESISTANCE = §eBlast Resistance MATERIAL_SEARCH_BLASTRESISTANCE_MIN = §eBlast Resistance mindestens MATERIAL_SEARCH_BLASTRESISTANCE_MAX = §eBlast Resistance maximal MATERIAL_SEARCH_BLASTRESISTANCE_EXACT = §eBlast Resistance MATERIAL_SEARCH_VALUE = §8: §e{0} MATERIAL_BLAST-RESISTANCE = §8- §eBlast Resistance§8: §7{0} MATERIAL_HARDNESS = §8- §eH§rte§8: §7{0} MATERIAL_TNT_BREAKABLE = §8- §eZerst§rbar durch TNT MATERIAL_TNT_UNBREAKABLE = §8- §eNicht Zerst§rbar durch TNT MATERIAL_TRANSPARENT = §8- §eTransparenter Block MATERIAL_SOLID = §8- §eSolider Block MATERIAL_GRAVITY = §8- §eFallender Block MATERIAL_OCCLUDING = §8- §eOccluding Block MATERIAL_INTERACT-ABLE = §8- §eInterargierbarer Block MATERIAL_FLAMMABLE = §8- §eFlammbarer Block MATERIAL_BURNABLE = §8- §eBrennbarer Block MATERIAL_WATERLOGGABLE = §8- §eWasserspeicherbarer Block ARENACONFIG_HELP = §8/§7arenaconfig §8[§eUntere Spielergrenze§8] (WE-Pos1: Kleinste blaue Schemkoordinate, WE-Pos2: Kleinste Rote Schemkoordinate) ARENACONFIG_SELECTION = §cKeine WE-SAuswahl,