/* * This file is a part of the SteamWar software. * * Copyright (C) 2024 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.tntleague.game import de.steamwar.tntleague.colorByTeam import de.steamwar.tntleague.config.TNTLeagueWorldConfig import de.steamwar.tntleague.config.targetedBlocks import de.steamwar.tntleague.game.TNTLeagueGame.WinReason import de.steamwar.tntleague.game.TNTLeagueGame.win import de.steamwar.tntleague.message import de.steamwar.tntleague.plugin import net.kyori.adventure.text.Component import org.bukkit.GameMode import org.bukkit.Material import org.bukkit.Sound import org.bukkit.enchantments.Enchantment import org.bukkit.entity.Player import org.bukkit.inventory.ItemStack data class TNTLeagueTeam(val config: TNTLeagueWorldConfig.TeamConfig, private val team: Team) { var leader: Player? = null set(player) { field = player if (player != null) { with(player.inventory) { clear() setItem(4, readyItem()) } } } val members = mutableListOf() val invites = mutableListOf() val name: String get() = team.name.uppercase() val color: Char get() = team.color var isReady: Boolean = false set(value) { field = value leader?.inventory?.setItem(4, readyItem()) leader?.let { it.playSound(it.location, Sound.BLOCK_NOTE_BLOCK_PLING, 1f, 1f) } message.broadcastActionbar(if (value) "IS_READY" else "IS_NOT_READY", name.colorByTeam(this)) if (value && opposite.isReady) { TNTLeagueGame.checkStart() } } var damagedBlocks: Int = 0 set(value) { field = value if (value >= targetedBlocks) { TNTLeagueGame.win(this, TNTLeagueGame.WinReason.DESTROYED) } } var coins: Int = 0 val opposite: TNTLeagueTeam get() = when (team) { Team.BLUE -> TNTLeagueGame.redTeam Team.RED -> TNTLeagueGame.blueTeam } fun join(player: Player): Boolean { members.add(player) with(player) { teleport(config.spawnLocation) gameMode = GameMode.ADVENTURE inventory.clear() message.broadcast("JOIN_TEAM", name.colorByTeam(this@TNTLeagueTeam), this@TNTLeagueTeam.name.colorByTeam(this@TNTLeagueTeam)) } if (leader == null) { leader = player } return true } fun readyItem() = if (isReady) { ItemStack.of(Material.LIME_DYE).apply { itemMeta = itemMeta.apply { displayName(Component.text(message.parse("READY", leader!!))) } } } else { ItemStack.of(Material.RED_DYE).apply { itemMeta = itemMeta.apply { displayName(Component.text(message.parse("NOT_READY", leader!!))) } } } fun start() = members.forEach { with(it) { gameMode = GameMode.SURVIVAL inventory.addItem(ItemStack.of(Material.DIAMOND_PICKAXE).apply { itemMeta = itemMeta.apply { isUnbreakable = true addEnchant(Enchantment.EFFICIENCY, 1, false) } }) } } fun leave(player: Player) { members.remove(player) if (TNTLeagueGame.state != TNTLeagueGame.GameState.RUNNING) { if (members.isEmpty()) { plugin.server.onlinePlayers.firstOrNull { it != player && TNTLeagueGame.getTeam(it) == null }?.run { members.add(this) } } if (leader == player) { leader = members.firstOrNull() if (leader == null && TNTLeagueGame.state == TNTLeagueGame.GameState.LOBBY) { isReady = false } } } else if (TNTLeagueGame.state == TNTLeagueGame.GameState.RUNNING) { if (members.isEmpty()) { win(this.opposite, WinReason.LEAVE) } } } fun remove(player: Player) { leave(player) with(player) { teleport(TNTLeagueWorldConfig.lobby) gameMode = GameMode.SPECTATOR inventory.clear() message.broadcast("QUIT_TEAM", name.colorByTeam(this@TNTLeagueTeam), this@TNTLeagueTeam.name.colorByTeam(this@TNTLeagueTeam)) } } enum class Team(val color: Char) { BLUE('9'), RED('c'); } }