/* This file is a part of the SteamWar software. Copyright (C) 2020 SteamWar.de-Serverteam This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package de.steamwar.bausystem.commands; import de.steamwar.bausystem.SWUtils; import de.steamwar.command.SWCommand; import de.steamwar.inventory.SWItem; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.SkullMeta; public class CommandSkull extends SWCommand { public CommandSkull() { super("skull"); } @Register(help = true) public void genericHelp(Player p, String... args) { p.sendMessage("§8/§eskull §8[§eSpieler§8] §8- §7Gibt einen SpielerKopf"); } @Register public void giveCommand(Player p, String skull) { ItemStack is = SWItem.getPlayerSkull(skull).getItemStack(); SkullMeta sm = (SkullMeta) is.getItemMeta(); assert sm != null; sm.setDisplayName("§e" + skull + "§8s Kopf"); is.setItemMeta(sm); SWUtils.giveItemToPlayer(p, is); } }