Files
SteamWar/TNTLeague/src/de/steamwar/tntleague/inventory/DealerInventory.kt
T
2024-08-16 11:38:54 +02:00

76 lines
3.1 KiB
Kotlin

package de.steamwar.tntleague.inventory
import de.steamwar.tntleague.config.TNTLeagueConfig
import de.steamwar.tntleague.plugin
import de.steamwar.tntleague.util.*
import net.kyori.adventure.sound.Sound
import net.kyori.adventure.text.Component
import net.kyori.adventure.text.format.Style
import net.kyori.adventure.text.format.TextDecoration
import org.bukkit.Material
import org.bukkit.NamespacedKey
import org.bukkit.entity.Player
import org.bukkit.inventory.Inventory
import org.bukkit.inventory.ItemStack
import org.bukkit.persistence.PersistentDataType
import java.util.*
import kotlin.math.ceil
class DealerInventory(player: Player): SWInventoryHolder() {
init {
items.forEachIndexed { index, item ->
this[index] = item.first to {
val price = item.second.price * if (it.isShiftClick) 5 else 1
val amount = item.second.amount * if (it.isShiftClick) 5 else 1
if (!player.inventory.containsAtLeast(coins, price)) {
player.sendMessage(translate("notEnoughCoins").error())
player.playSound(Sound.sound(org.bukkit.Sound.ENTITY_VILLAGER_HURT.key, net.kyori.adventure.sound.Sound.Source.MASTER, 1f, 1f))
return@to
}
player.inventory.removeItem(coins.asQuantity(price))
player.inventory.addItem(ItemStack.of(item.first.type, amount))
}
}
}
override fun createInventory(): Inventory = plugin.server.createInventory(this, ceil(TNTLeagueConfig.config.prices.size / 9f).toInt() * 9, translate("dealer").reset())
companion object {
private val priceKey = NamespacedKey(plugin, "price")
private val amountKey = NamespacedKey(plugin, "amount")
private val coinKey = NamespacedKey(plugin, "coin")
val coins = ItemStack(Material.RAW_GOLD).apply {
itemMeta = itemMeta.apply {
displayName(Component.text("Coins").bold().gold())
persistentDataContainer.apply {
set(coinKey, PersistentDataType.BOOLEAN, true)
}
}
}
val items by lazy {
val prices = TNTLeagueConfig.config.prices
prices.map { (material, price) ->
ItemStack(material).apply {
itemMeta = itemMeta.apply {
displayName(material.name.lowercase().replace("_", " ")
.replaceFirstChar { if (it.isLowerCase()) it.titlecase(Locale.getDefault()) else it.toString() }
.component().gray().appendSpace().append(price.amount.toString().component().yellow()))
amount = price.amount
lore(listOf(price.price.toString().component().yellow().bold().appendSpace().append(Component.text("Coins").yellow())))
persistentDataContainer.apply {
set(priceKey, PersistentDataType.INTEGER, price.price)
set(amountKey, PersistentDataType.INTEGER, price.amount)
}
}
} to price
}
}
}
}