Files
SteamWar/LobbySystem/src/de/steamwar/lobby/util/LobbyPlayer.java
T
YoyoNow 3366a30b0c Add BauSystem module
Fix ci java version
Fix LinkageProcessor
2024-08-05 13:28:50 +02:00

82 lines
2.4 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.util;
import de.steamwar.lobby.particle.ParticleEnum;
import de.steamwar.lobby.particle.ParticleInventory;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserConfig;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class LobbyPlayer {
private static Map<UUID, LobbyPlayer> cache = new HashMap<>();
private ParticleEnum particle;
private int userId;
private boolean fly;
private LobbyPlayer(UUID uuid) {
userId = SteamwarUser.get(uuid).getId();
cache.put(uuid, this);
particle = null;
String saved = UserConfig.getConfig(userId, "lobby-particle");
if (saved != null) {
particle = ParticleInventory.convertFromString(saved);
}
}
public boolean isFlying() {
return fly;
}
public void setFly(boolean fly) {
this.fly = fly;
}
public ParticleEnum getParticle() {
return particle;
}
public void setParticle(ParticleEnum particle) {
if (particle == null) {
UserConfig.removePlayerConfig(userId, "lobby-particle");
} else {
String saved = ParticleInventory.convertToString(particle);
UserConfig.updatePlayerConfig(userId, "lobby-particle", saved);
}
this.particle = particle;
}
public static LobbyPlayer getLobbyPlayer(UUID uuid) {
LobbyPlayer lobbyPlayer = cache.get(uuid);
return lobbyPlayer == null ? new LobbyPlayer(uuid) : lobbyPlayer;
}
public static LobbyPlayer getLobbyPlayer(Player player) {
return getLobbyPlayer(player.getUniqueId());
}
}