forked from SteamWar/SteamWar
66 lines
2.0 KiB
Java
66 lines
2.0 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.teamserver;
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import de.steamwar.core.WorldEditRendererCUIEditor;
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import de.steamwar.linkage.AbstractLinker;
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import de.steamwar.linkage.SpigotLinker;
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import de.steamwar.message.Message;
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import org.bukkit.Bukkit;
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import org.bukkit.GameRule;
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import org.bukkit.plugin.java.JavaPlugin;
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public final class Builder extends JavaPlugin {
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// This should be treated as final!
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public static Message MESSAGE;
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private static Builder instance;
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@Override
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public void onEnable() {
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// Plugin startup logic
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instance = this;
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MESSAGE = new Message("de.steamwar.teamserver.Teamserver", getClassLoader());
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SpigotLinker spigotLinker = new SpigotLinker(this, MESSAGE);
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try {
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spigotLinker.link();
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} catch (AbstractLinker.LinkException e) {
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e.printStackTrace();
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Bukkit.shutdown();
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return;
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}
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Bukkit.getWorlds().get(0).setGameRule(GameRule.REDUCED_DEBUG_INFO, false);
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new WorldEditRendererCUIEditor();
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}
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@Override
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public void onDisable() {
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// Plugin shutdown logic
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}
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public static Builder getInstance() {
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return instance;
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}
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}
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