Files
SteamWar/MissileWars/src/de/steamwar/misslewars/slowmo/SlowMoUtils.java
T
2024-08-04 23:09:23 +02:00

77 lines
2.3 KiB
Java

/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* /
*/
package de.steamwar.misslewars.slowmo;
import com.comphenix.tinyprotocol.Reflection;
import org.bukkit.Bukkit;
import org.bukkit.World;
import java.lang.reflect.Field;
public class SlowMoUtils {
private static final Field field;
public static final boolean freezeEnabled;
private static final Reflection.MethodInvoker getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("{obc}.CraftWorld"), "getHandle", null);
private static boolean frozen = false;
private static final World world;
static {
Field temp;
try {
temp = Reflection.getClass("{nms.server.level}.WorldServer").getField("freezed");
} catch (NoSuchFieldException e) {
temp = null;
}
field = temp;
if (field != null) field.setAccessible(true);
freezeEnabled = field != null;
world = Bukkit.getWorlds().get(0);
}
public static void freeze() {
setFreeze(world, true);
}
public static void unfreeze() {
setFreeze(world, false);
}
public static boolean frozen() {
return freezeEnabled && frozen;
}
private static void setFreeze(World world, boolean state) {
if (freezeEnabled) {
if (frozen == state) return;
try {
field.set(getWorldHandle.invoke(world), state);
frozen = state;
} catch (IllegalAccessException e) {
// Ignored;
}
}
}
}