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SteamWar/TowerRun/src/de/steamwar/towerrun/config/WorldConfig.java
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2025-04-17 16:09:29 +02:00

316 lines
12 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.towerrun.config;
import de.steamwar.sql.SchematicType;
import de.steamwar.towerrun.TowerRun;
import de.steamwar.towerrun.winconditions.FirstOutsideWincondition;
import de.steamwar.towerrun.winconditions.LastOutsideWincondition;
import de.steamwar.towerrun.winconditions.LastRemainingWincondition;
import de.steamwar.towerrun.winconditions.WinCondition;
import lombok.Getter;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.util.Vector;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
@UtilityClass
public class WorldConfig {
public static final Region[] REGIONS;
public static final Location[] DOORS;
public static final Location[] KEYS;
public static final int LAVA_Y;
public static final int LAVE_SPACE;
public static final Location SPAWN;
public static final int ESCAPE_HEIGHT;
public static final Location MIN_TOWER;
public static final Location MAX_TOWER;
public static final List<String> ACTIVE_WINCONDITIONS;
public static final int MAP_MIN_X;
public static final int MAP_MIN_Z;
public static final int MAP_MAX_X;
public static final int MAP_MAX_Z;
public static final boolean MELTING;
public static final TowerGeneratorConfig TOWER_GENERATOR_CONFIG;
public static final List<WinCondition> WINCONDITIONS = new ArrayList<>();
static {
WINCONDITIONS.add(new LastRemainingWincondition());
WINCONDITIONS.add(new LastOutsideWincondition());
WINCONDITIONS.add(new FirstOutsideWincondition());
}
private static Location parseLocation(ConfigurationSection section) {
Location loc = new Location(
Bukkit.getWorlds().get(0),
section.getDouble("x"),
section.getDouble("y"),
section.getDouble("z")
);
if (section.contains("yaw")) {
loc.setYaw((float) section.getDouble("yaw"));
}
if (section.contains("pitch")) {
loc.setPitch((float) section.getDouble("pitch"));
}
return loc;
}
static {
File configFile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "config.yml");
if (!configFile.exists()) {
TowerRun.getInstance().getLogger().severe("World config not found!");
Bukkit.shutdown();
}
ConfigurationSection config = YamlConfiguration.loadConfiguration(configFile);
ConfigurationSection tower = config.getConfigurationSection("tower");
List<ConfigurationSection> regions = tower.getConfigurationSection("regions").getKeys(false).stream()
.map(tower.getConfigurationSection("regions")::getConfigurationSection)
.toList();
REGIONS = new Region[regions.size()];
for (int i = 0; i < regions.size(); i++) {
REGIONS[i] = new Region(regions.get(i));
}
if (REGIONS.length == 1) {
MIN_TOWER = REGIONS[0].min;
MAX_TOWER = REGIONS[0].max;
} else {
MIN_TOWER = new Location(
Bukkit.getWorlds().get(0),
Math.min(REGIONS[0].min.getX(), REGIONS[1].min.getX()),
0,
Math.min(REGIONS[0].min.getZ(), REGIONS[1].min.getZ())
);
MAX_TOWER = new Location(
Bukkit.getWorlds().get(0),
Math.max(REGIONS[0].max.getX(), REGIONS[1].max.getX()),
255,
Math.max(REGIONS[0].max.getZ(), REGIONS[1].max.getZ())
);
if (REGIONS.length > 2) {
for (int i = 2; i < REGIONS.length; i++) {
MIN_TOWER.setX(Math.min(MIN_TOWER.getX(), REGIONS[i].min.getX()));
MIN_TOWER.setZ(Math.min(MIN_TOWER.getZ(), REGIONS[i].min.getZ()));
MAX_TOWER.setX(Math.max(MAX_TOWER.getX(), REGIONS[i].max.getX()));
MAX_TOWER.setZ(Math.max(MAX_TOWER.getZ(), REGIONS[i].max.getZ()));
}
}
}
ESCAPE_HEIGHT = tower.getInt("escapeHeight");
SPAWN = parseLocation(tower.getConfigurationSection("spawn"));
ConfigurationSection doorSection = tower.getConfigurationSection("doors");
if (doorSection != null) {
List<ConfigurationSection> doors = doorSection.getKeys(false).stream()
.map(tower.getConfigurationSection("doors")::getConfigurationSection)
.toList();
DOORS = new Location[doors.size()];
for (int i = 0; i < doors.size(); i++) {
DOORS[i] = parseLocation(doors.get(i));
}
} else {
DOORS = new Location[0];
}
ConfigurationSection keysSection = tower.getConfigurationSection("keys");
if (keysSection != null) {
List<ConfigurationSection> keys = keysSection.getKeys(false).stream()
.map(tower.getConfigurationSection("keys")::getConfigurationSection)
.toList();
KEYS = new Location[keys.size()];
for (int i = 0; i < keys.size(); i++) {
KEYS[i] = parseLocation(keys.get(i));
}
} else {
KEYS = new Location[0];
}
LAVA_Y = tower.getInt("lavaY");
LAVE_SPACE = tower.getInt("laveSpace");
MAP_MIN_X = config.getInt("minX");
MAP_MIN_Z = config.getInt("minZ");
MAP_MAX_X = config.getInt("maxX");
MAP_MAX_Z = config.getInt("maxZ");
MELTING = tower.getBoolean("melting") || tower.contains("meltingBlocks"); // Backwards compatibility with meltingBlocks key!
ACTIVE_WINCONDITIONS = config.getStringList("winconditions");
WINCONDITIONS.stream().filter(winCondition -> ACTIVE_WINCONDITIONS.contains(winCondition.getName())).forEach(winCondition -> winCondition.setActive(true));
ConfigurationSection towerGeneratorSection = config.getConfigurationSection("towerGenerator");
if (towerGeneratorSection == null) {
TOWER_GENERATOR_CONFIG = null;
} else {
TOWER_GENERATOR_CONFIG = new TowerGeneratorConfig(towerGeneratorSection);
}
}
@Getter
public static final class Region {
public final Location min;
public final Location max;
public Region(ConfigurationSection section) {
min = new Location(
Bukkit.getWorlds().get(0),
section.getDouble("minX"),
0,
section.getDouble("minZ")
);
max = new Location(
Bukkit.getWorlds().get(0),
section.getDouble("maxX"),
255,
section.getDouble("maxZ")
);
}
public boolean contains(Vector vector) {
return vector.getX() >= min.getX() && vector.getX() <= max.getX()
&& vector.getZ() >= min.getZ() && vector.getZ() <= max.getZ();
}
}
@Getter
public static final class TowerGeneratorConfig {
public final int x;
public final int y;
public final int z;
public final int minHeight;
public final int maxHeight;
public final int minNoBombFloors;
public final int maxNoBombFloors;
public final double tntChance;
public final int minBombs;
public final int maxBombs;
public final double keyChance;
public final int minNoKeyFloors;
public final int maxNoKeyFloors;
public final SchematicType schematicType;
public final TowerGeneratorFillRegion[] fillRegions;
public final Region[] tntRegions;
public final TowerGeneratorDoorBlock[] doorBlocks;
public TowerGeneratorConfig(ConfigurationSection section) {
x = section.getInt("x");
y = section.getInt("y");
z = section.getInt("z");
minHeight = section.getInt("minHeight");
maxHeight = section.getInt("maxHeight");
minNoBombFloors = section.getInt("minNoBombFloors");
maxNoBombFloors = section.getInt("maxNoBombFloors");
minBombs = section.getInt("minBombs");
maxBombs = section.getInt("maxBombs");
tntChance = section.getDouble("tntChance");
keyChance = section.getDouble("keyChance");
minNoKeyFloors = section.getInt("minNoKeyFloors");
maxNoKeyFloors = section.getInt("maxNoKeyFloors");
schematicType = SchematicType.fromDB(section.getString("schematicType"));
ConfigurationSection fillRegionsSection = section.getConfigurationSection("fillRegions");
if (fillRegionsSection != null) {
List<ConfigurationSection> fillRegions = fillRegionsSection.getKeys(false).stream()
.map(fillRegionsSection::getConfigurationSection)
.toList();
this.fillRegions = new TowerGeneratorFillRegion[fillRegions.size()];
for (int i = 0; i < fillRegions.size(); i++) {
this.fillRegions[i] = new TowerGeneratorFillRegion(fillRegions.get(i));
}
} else {
fillRegions = new TowerGeneratorFillRegion[0];
}
ConfigurationSection tntRegionsSection = section.getConfigurationSection("tntRegions");
if (tntRegionsSection != null) {
List<ConfigurationSection> tntRegions = tntRegionsSection.getKeys(false).stream()
.map(tntRegionsSection::getConfigurationSection)
.toList();
this.tntRegions = new Region[tntRegions.size()];
for (int i = 0; i < tntRegions.size(); i++) {
this.tntRegions[i] = new Region(tntRegions.get(i));
}
} else {
tntRegions = new Region[0];
}
ConfigurationSection doorBlocksSection = section.getConfigurationSection("doorBlocks");
if (doorBlocksSection != null) {
List<ConfigurationSection> doorBlocks = doorBlocksSection.getKeys(false).stream()
.map(doorBlocksSection::getConfigurationSection)
.toList();
this.doorBlocks = new TowerGeneratorDoorBlock[doorBlocks.size()];
for (int i = 0; i < doorBlocks.size(); i++) {
this.doorBlocks[i] = new TowerGeneratorDoorBlock(doorBlocks.get(i));
}
} else {
doorBlocks = new TowerGeneratorDoorBlock[0];
}
}
}
@Getter
public static final class TowerGeneratorFillRegion {
private final int minX;
private final int minZ;
private final int maxX;
private final int maxZ;
private final double percentage;
private final Material material;
public TowerGeneratorFillRegion(ConfigurationSection section) {
minX = section.getInt("minX");
minZ = section.getInt("minZ");
maxX = section.getInt("maxX");
maxZ = section.getInt("maxZ");
percentage = section.getDouble("percentage");
material = Material.valueOf(section.getString("material"));
}
}
@Getter
public static final class TowerGeneratorDoorBlock {
private final int x;
private final int dy;
private final int z;
public TowerGeneratorDoorBlock(ConfigurationSection section) {
x = section.getInt("x");
dy = section.getInt("dy");
z = section.getInt("z");
}
}
}