Files
SteamWar/LobbySystem/src/de/steamwar/lobby/Fightserver.java
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2026-05-17 10:08:06 +02:00

117 lines
3.7 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby;
import de.steamwar.lobby.portal.FightserverPortal;
import de.steamwar.network.packets.common.FightInfoPacket;
import org.bukkit.Bukkit;
import java.time.Instant;
import java.time.temporal.ChronoUnit;
import java.util.*;
import java.util.function.Consumer;
public class Fightserver {
private static final Map<String, Fightserver> servers = new HashMap<>();
public static void init() {
Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), Fightserver::removeStopped, 20, 20);
}
public static void newFightInfo(FightInfoPacket in) {
Fightserver server = servers.get(in.getServerName());
if (server == null) {
new Fightserver(in);
} else {
server.update(in);
}
}
private static void removeStopped() {
Instant timeout = Instant.now().minus(5, ChronoUnit.SECONDS);
Iterator<Map.Entry<String, Fightserver>> it = servers.entrySet().iterator();
while (it.hasNext()) {
Map.Entry<String, Fightserver> server = it.next();
if (timeout.isAfter(server.getValue().lastUpdate)) {
server.getValue().remove();
it.remove();
}
}
}
private final List<FightserverPortal> portals = new ArrayList<>();
private FightInfoPacket fightInfo;
private Instant lastUpdate;
private Fightserver(FightInfoPacket fightInfo) {
this.fightInfo = fightInfo;
update(fightInfo);
setupPortal(getGameMode().toLowerCase());
setupPortal("all");
servers.put(getServerName(), this);
}
private void setupPortal(String gameMode) {
FightserverPortal portal = FightserverPortal.findFree(gameMode);
if (portal == null) return;
portals.add(portal);
portal.setServer(this);
}
public String getGameMode() {
return fightInfo.getGameMode();
}
public String getServerName() {
return fightInfo.getServerName();
}
public FightInfoPacket current() {
return fightInfo;
}
private void update(FightInfoPacket fightInfo) {
FightInfoPacket old = this.fightInfo;
this.fightInfo = fightInfo;
lastUpdate = Instant.now();
update(old.getBluePlayers(), fightInfo.getBluePlayers(), FightserverPortal::updateBluePlayers);
update(old.getRedPlayers(), fightInfo.getRedPlayers(), FightserverPortal::updateRedPlayers);
update(old.getCountdown(), fightInfo.getCountdown(), FightserverPortal::updateText);
update(old.getFightState(), fightInfo.getFightState(), FightserverPortal::updateText);
}
private <T> void update(T old, T current, Consumer<FightserverPortal> observer) {
if (!old.equals(current)) portals.forEach(observer);
}
private void remove() {
portals.forEach(portal -> portal.setServer(null));
portals.clear();
}
}