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SteamWar/FightSystem/FightSystem_8/src/de/steamwar/fightsystem/utils/SWSound8.java
T
2025-10-23 17:56:43 +02:00

41 lines
1.3 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.Sound;
public class SWSound8 implements SWSound.ISWSound {
@Override
public Sound getSound(SWSound sound) {
switch(sound){
case ENTITY_WITHER_DEATH:
return Sound.WITHER_DEATH;
case BLOCK_NOTE_BASS:
return Sound.NOTE_BASS;
case BLOCK_NOTE_PLING:
return Sound.NOTE_PLING;
case ENTITY_GENERIC_EXPLODE:
return Sound.EXPLODE;
default:
return null;
}
}
}