forked from SteamWar/SteamWar
36 lines
1.1 KiB
Kotlin
36 lines
1.1 KiB
Kotlin
package de.steamwar.tntleague.config
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import de.steamwar.tntleague.plugin
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import org.bukkit.Material
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import org.bukkit.configuration.ConfigurationSection
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import org.bukkit.configuration.file.FileConfiguration
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data class TNTLeagueConfig(
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val startDelay: Int = 10,
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val gameTime: Int = 60 * 20,
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val prices: Map<Material, Price>
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) {
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companion object {
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val config: TNTLeagueConfig by lazy { loadConfig(plugin.config) }
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private fun loadConfig(config: FileConfiguration): TNTLeagueConfig {
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return TNTLeagueConfig(config.getInt("startDelay"), config.getInt("gameTime"), loadPrices(config.getConfigurationSection("prices")!!))
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}
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private fun loadPrices(config: ConfigurationSection): Map<Material, Price> {
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return config.getKeys(false).associateWith {
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Price(
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config.getInt("$it.amount"),
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config.getInt("$it.price")
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)
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}.mapKeys { Material.getMaterial(it.key)!! }
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}
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}
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data class Price(
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val amount: Int,
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val price: Int,
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)
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}
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