forked from SteamWar/SteamWar
183 lines
7.5 KiB
Java
183 lines
7.5 KiB
Java
/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.lobby.boatrace;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.lobby.LobbySystem;
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import de.steamwar.lobby.util.LeaderboardManager;
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import de.steamwar.sql.Leaderboard;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.boss.BarColor;
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import org.bukkit.boss.BarStyle;
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import org.bukkit.boss.BossBar;
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import org.bukkit.entity.Boat;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.vehicle.VehicleExitEvent;
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import org.bukkit.event.vehicle.VehicleMoveEvent;
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import org.bukkit.scheduler.BukkitTask;
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import java.util.EventListener;
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import static de.steamwar.lobby.util.LeaderboardManager.renderTime;
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public class BoatRace implements EventListener, Listener {
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private static final String CONFIG_KEY = "lobby@boatrace";
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private static final double MIN_HEIGHT = 4.3;
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public static final REntityServer boatNpcServer;
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private static boolean oneNotStarted = false;
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private static final LeaderboardManager leaderboard;
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static {
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boatNpcServer = new REntityServer();
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REntity starter = new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
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boatNpcServer.setCallback((player, rEntity, entityAction) -> {
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if (rEntity != starter) return;
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Bukkit.getWorlds().get(0).getEntities().stream().filter(entity -> entity.getType() == EntityType.ENDER_CRYSTAL).forEach(Entity::remove);
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if (entityAction == REntityServer.EntityAction.INTERACT && !oneNotStarted) {
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oneNotStarted = true;
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new BoatRace(player);
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}
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});
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leaderboard = new LeaderboardManager(boatNpcServer, CONFIG_KEY, BoatRacePositions.LEADERBOARD);
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}
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private final Player player;
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private Boat boat;
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private int nextCheckpoint = 0;
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private long startTime;
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private final BukkitTask task;
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private final BossBar bossBar;
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private boolean hasBacked = false;
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private double lastDistance;
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@EventHandler
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public void onBoatMove(VehicleMoveEvent event) {
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if (event.getVehicle() != boat) return;
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lastDistance = event.getFrom().distance(event.getTo());
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if(nextCheckpoint == 0 && inRegion(player, BoatRacePositions.BACKWARDS[0], BoatRacePositions.BACKWARDS[1])) {
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player.eject();
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player.teleport(BoatRacePositions.END);
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oneNotStarted = false;
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return;
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}
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if(player.getLocation().getY() < MIN_HEIGHT) {
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Location[] backTo = BoatRacePositions.CHECKPOINTS[nextCheckpoint - 1];
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Location avg = new Location(backTo[0].getWorld(), (backTo[0].getX() + backTo[1].getX()) / 2, Math.max(backTo[0].getY(), backTo[1].getY()), (backTo[0].getZ() + backTo[1].getZ()) / 2, backTo[0].getYaw(), backTo[0].getPitch());
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Boat nboat = Bukkit.getWorlds().get(0).spawn(avg, Boat.class);
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nboat.setBoatType(boat.getBoatType());
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hasBacked = true;
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player.eject();
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boat.remove();
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boat = nboat;
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boat.addPassenger(player);
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player.playSound(avg, Sound.ENTITY_ENDERMAN_TELEPORT, 1, 1);
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return;
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}
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Location[] checkpoint = BoatRacePositions.CHECKPOINTS[nextCheckpoint];
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if(inRegion(player, checkpoint[0], checkpoint[1])) {
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if(nextCheckpoint == 0) {
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oneNotStarted = false;
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startTime = System.currentTimeMillis();
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bossBar.addPlayer(player);
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bossBar.setVisible(true);
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}
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nextCheckpoint++;
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if (nextCheckpoint == BoatRacePositions.CHECKPOINTS.length) {
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long time = System.currentTimeMillis() - startTime;
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boat.remove();
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player.eject();
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player.teleport(BoatRacePositions.END);
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player.playSound(player.getLocation(), Sound.UI_TOAST_CHALLENGE_COMPLETE, 1, 1);
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bossBar.removeAll();
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HandlerList.unregisterAll(this);
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task.cancel();
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LobbySystem.getMessage().send("BOAT_RACE_TIME", player, renderTime(time));
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SteamwarUser user = SteamwarUser.get(player.getUniqueId());
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long best = leaderboard.getPlayerTime(user);
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if (time < best) {
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LobbySystem.getMessage().send("BOAT_RACE_NEW_BEST", player);
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leaderboard.updateBestTime(user, time);
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}
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} else {
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player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);
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}
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}
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}
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@EventHandler
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public void onVehicleExit(VehicleExitEvent event) {
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if (event.getVehicle() != boat) return;
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if (event.getExited() != player) return;
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if (hasBacked) return;
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HandlerList.unregisterAll(this);
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task.cancel();
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bossBar.removeAll();
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boat.remove();
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player.teleport(BoatRacePositions.END);
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oneNotStarted = false;
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}
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public BoatRace(Player player) {
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this.player = player;
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boat = Bukkit.getWorlds().get(0).spawn(BoatRacePositions.START, Boat.class);
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// boat.setBoatType(Boat.Type.values()[new Random().nextInt(Boat.Type.values().length)]);
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boat.addPassenger(player);
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bossBar = Bukkit.createBossBar("", BarColor.BLUE, BarStyle.SOLID);
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task = Bukkit.getScheduler().runTaskTimer(LobbySystem.getInstance(), () -> {
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hasBacked = false;
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if (nextCheckpoint != 0) {
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double kmh = lastDistance * 20 * 3.6;
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bossBar.setProgress((nextCheckpoint - 1d) / (BoatRacePositions.CHECKPOINTS.length - 1d));
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bossBar.setTitle(LobbySystem.getMessage().parse("BOAT_RACE_TITLE", player, nextCheckpoint, renderTime(System.currentTimeMillis() - startTime), (int) kmh));
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}
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}, 0, 1);
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Bukkit.getPluginManager().registerEvents(this, LobbySystem.getInstance());
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}
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private boolean inRegion(Player p, Location loc1, Location loc2) {
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double x1 = Math.min(loc1.getX(), loc2.getX());
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double y1 = Math.min(loc1.getY(), loc2.getY());
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double z1 = Math.min(loc1.getZ(), loc2.getZ());
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double x2 = Math.max(loc1.getX(), loc2.getX()) + 1;
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double y2 = Math.max(loc1.getY(), loc2.getY()) + 1;
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double z2 = Math.max(loc1.getZ(), loc2.getZ()) + 1;
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return p.getLocation().getX() >= x1 && p.getLocation().getY() >= y1 && p.getLocation().getZ() >= z1 && p.getLocation().getX() < x2 && p.getLocation().getY() < y2 && p.getLocation().getZ() < z2;
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}
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}
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