Files
SteamWar/TNTLeague/src/de/steamwar/tntleague/config/TeamConfig.kt
T
2026-05-16 23:08:09 +02:00

69 lines
2.3 KiB
Kotlin

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.tntleague.config
import de.steamwar.kotlin.util.Area
import de.steamwar.message.SubMessage
import net.kyori.adventure.text.Component
import org.bukkit.Location
import org.bukkit.configuration.ConfigurationSection
import org.bukkit.entity.WanderingTrader
data class TeamConfig(
val worldConfig: TeamWorldConfig,
val name: SubMessage,
val color: Char
)
@JvmRecord
data class TeamWorldConfig(
val spawnLocation: Location,
val dealerSpawn: Location,
val itemSpawn: Location,
val target: Area
) {
companion object {
fun fromConfig(config: ConfigurationSection): TeamWorldConfig {
val spawnLocation = config.getWorldLocation("spawn")
val dealerSpawn = config.getWorldLocation("dealerSpawn")
val itemSpawn = config.getWorldLocation("itemSpawn")
val targetPos1 = config.getWorldLocation("targetMin")
val targetPos2 = config.getWorldLocation("targetMax")
spawnDealer(dealerSpawn)
return TeamWorldConfig(spawnLocation, dealerSpawn, itemSpawn, Area(targetPos1, targetPos2))
}
private fun spawnDealer(loc: Location) =
world.spawn(loc, WanderingTrader::class.java)
.apply {
customName(Component.text("Shop"))
isCustomNameVisible = false
isInvulnerable = true
isSilent = true
isCollidable = false
isAware = false
setAI(false)
}
}
}