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SteamWar/TowerRun/src/de/steamwar/towerrun/winconditions/LastRemainingWincondition.java
T
2024-08-05 09:02:07 +02:00

59 lines
2.3 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.towerrun.winconditions;
import de.steamwar.towerrun.game.TowerRunGame;
import de.steamwar.towerrun.game.TowerRunPlayer;
import org.bukkit.GameMode;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class LastRemainingWincondition extends WinCondition {
public LastRemainingWincondition() {
super("LAST_REMAINING");
}
@EventHandler
public void onPlayerDeath(PlayerDeathEvent event) {
TowerRunPlayer tPlayer = TowerRunPlayer.get(event.getEntity());
TowerRunGame.PLAYERS_ALIVE.remove(tPlayer);
TowerRunGame.PLAYERS_ESCAPED.remove(tPlayer);
tPlayer.player().setGameMode(GameMode.SPECTATOR);
if (TowerRunGame.PLAYERS_ALIVE.size() == 1 && TowerRunGame.PLAYERS_ESCAPED.isEmpty()) {
TowerRunGame.win(TowerRunGame.PLAYERS_ALIVE.get(0));
}
}
@EventHandler(priority = EventPriority.LOW)
public void onPlayerQuit(PlayerQuitEvent event) {
TowerRunPlayer tPlayer = TowerRunPlayer.get(event.getPlayer());
if (TowerRunGame.isAlive(tPlayer)) {
TowerRunGame.PLAYERS_ALIVE.remove(tPlayer);
TowerRunGame.PLAYERS_ESCAPED.remove(tPlayer);
if (TowerRunGame.PLAYERS_ALIVE.size() == 1 && TowerRunGame.PLAYERS_ESCAPED.isEmpty()) {
TowerRunGame.win(TowerRunGame.PLAYERS_ALIVE.get(0));
}
}
}
}