Moved commands into their own classes.
This commit is contained in:
168
src/com/sk89q/worldedit/commands/NavigationCommands.java
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168
src/com/sk89q/worldedit/commands/NavigationCommands.java
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.commands;
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import com.sk89q.util.commands.Command;
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import com.sk89q.util.commands.CommandContext;
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import com.sk89q.worldedit.*;
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/**
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* Navigation commands.
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*
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* @author sk89q
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*/
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public class NavigationCommands {
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@Command(
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aliases = {"/unstuck"},
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usage = "",
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desc = "Escape from being stuck inside a block",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.navigation.unstuck"})
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public static void unstuck(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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player.print("There you go!");
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player.findFreePosition();
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}
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@Command(
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aliases = {"/ascend"},
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usage = "",
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desc = "Go up a floor",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.navigation.ascend"})
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public static void ascend(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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if (player.ascendLevel()) {
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player.print("Ascended a level.");
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} else {
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player.printError("No free spot above you found.");
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}
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}
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@Command(
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aliases = {"/descend"},
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usage = "",
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desc = "Go down a floor",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.navigation.descend"})
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public static void descend(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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if (player.descendLevel()) {
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player.print("Descended a level.");
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} else {
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player.printError("No free spot below you found.");
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}
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}
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@Command(
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aliases = {"/ceil"},
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usage = "[clearance]",
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desc = "Go to the celing",
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min = 0,
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max = 1
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)
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@CommandPermissions({"worldedit.navigation.ceiling"})
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public static void ceiling(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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int clearence = args.argsLength() > 0 ?
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Math.max(0, args.getInteger(0)) : 0;
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if (player.ascendToCeiling(clearence)) {
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player.print("Whoosh!");
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} else {
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player.printError("No free spot above you found.");
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}
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}
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@Command(
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aliases = {"/thru"},
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usage = "",
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desc = "Passthrough walls",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.navigation.thru"})
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public static void thru(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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if (player.passThroughForwardWall(6)) {
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player.print("Whoosh!");
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} else {
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player.printError("No free spot ahead of you found.");
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}
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}
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@Command(
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aliases = {"/jumpto"},
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usage = "",
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desc = "Teleport to a location",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.navigation.jumpto"})
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public static void jumpTo(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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WorldVector pos = player.getSolidBlockTrace(300);
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if (pos != null) {
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player.findFreePosition(pos);
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player.print("Poof!");
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} else {
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player.printError("No block in sight!");
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}
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}
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@Command(
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aliases = {"/up"},
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usage = "<block>",
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desc = "Go upwards some distance",
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min = 1,
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max = 1
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)
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@CommandPermissions({"worldedit.navigation.up"})
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public static void up(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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int distance = args.getInteger(0);
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if (player.ascendUpwards(distance)) {
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player.print("Whoosh!");
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} else {
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player.printError("You would hit something above you.");
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}
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}
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}
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