Improved Spout biome handling and add LocalWorld method for setting biome
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@@ -208,6 +208,17 @@ public class BukkitWorld extends LocalWorld {
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return new BiomeType(bukkitBiome.name());
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}
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@Override
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public void setBiome(Vector2D pt, BiomeType biome) {
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Biome bukkitBiome;
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try {
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bukkitBiome = Biome.valueOf(biome.getName().toUpperCase());
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} catch (IllegalArgumentException e) {
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return;
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}
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world.setBiome(pt.getBlockX(), pt.getBlockZ(), bukkitBiome);
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}
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/**
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* Regenerate an area.
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*
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