Added a new preliminary mapping + metadata framework.
The eventual goal is to add: 1. Support for mapping block, etc. names (minecraft:stone, etc.) 2. Proper support for entities in WorldEdit 3. Support for querying for metadata about a block, entity, etc. 4. Extent support to biomes, structures, and so on
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@@ -22,11 +22,14 @@ package com.sk89q.worldedit.internal;
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.operation.Operation;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.TreeGenerator.TreeType;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.mapping.Resolver;
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import javax.annotation.Nullable;
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@@ -308,6 +311,33 @@ public class LocalWorldAdapter extends LocalWorld {
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public Operation commit() {
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return world.commit();
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}
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@Override
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public Resolver<BaseBlock> getBlockMapping() {
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return world.getBlockMapping();
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}
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@Override
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public Resolver<BaseEntity> getEntityMapping() {
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return world.getEntityMapping();
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}
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@Override
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@Nullable
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public <T> T getMetaData(BaseBlock block, Class<T> metaDataClass) {
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return world.getMetaData(block, metaDataClass);
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}
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@Override
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@Nullable
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public <T> T getMetaData(Entity entity, Class<T> metaDataClass) {
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return world.getMetaData(entity, metaDataClass);
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}
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@Override
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@Nullable
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public <T> T getMetaData(BaseEntity entity, Class<T> metaDataClass) {
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return world.getMetaData(entity, metaDataClass);
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}
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public static LocalWorldAdapter wrap(World world) {
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return new LocalWorldAdapter(world);
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@@ -0,0 +1,52 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.internal.util;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Abstract class for adapters.
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*
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* @param <E> class of adapted objects
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*/
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public abstract class AbstractAdapter<E> {
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private final E object;
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/**
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* Create a new instance.
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*
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* @param object the object to adapt
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*/
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public AbstractAdapter(E object) {
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checkNotNull(object);
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this.object = object;
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}
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/**
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* Get the object.
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*
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* @return the object
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*/
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public E getHandle() {
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return object;
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}
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}
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