Added /we version and /we reload.
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62
src/com/sk89q/worldedit/commands/WorldEditCommands.java
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62
src/com/sk89q/worldedit/commands/WorldEditCommands.java
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.commands;
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import com.sk89q.minecraft.util.commands.Command;
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import com.sk89q.minecraft.util.commands.CommandContext;
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import com.sk89q.minecraft.util.commands.CommandPermissions;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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public class WorldEditCommands {
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@Command(
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aliases = {"version", "ver"},
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usage = "",
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desc = "Get WorldEdit version",
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min = 0,
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max = 0
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)
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public static void version(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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player.print("WorldEdit version " + WorldEdit.getVersion());
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player.print("http://www.sk89q.com/projects/worldedit/");
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}
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@Command(
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aliases = {"reload"},
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usage = "",
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desc = "Reload WorldEdit",
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min = 0,
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max = 0
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)
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@CommandPermissions({"worldedit.reload"})
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public static void reload(CommandContext args, WorldEdit we,
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LocalSession session, LocalPlayer player, EditSession editSession)
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throws WorldEditException {
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we.getServer().reload();
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player.print("Configuration reloaded!");
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}
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}
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