send poly regions to wecui, take 2

This commit is contained in:
lahwran
2011-09-24 11:45:03 -06:00
parent 7c18327fdc
commit a2e23fedf7
6 changed files with 139 additions and 15 deletions

View File

@@ -150,8 +150,13 @@ public class CuboidRegionSelector implements RegionSelector, CUIPointBasedRegion
return "cuboid";
}
public Vector[] getCUIPoints() {
return new Vector[] { pos1, pos2 };
public void describeCUI(LocalPlayer player) {
if (pos1 != null)
player.dispatchCUIEvent(
new SelectionPointEvent(0, pos1, getArea()));
if (pos2 != null)
player.dispatchCUIEvent(
new SelectionPointEvent(1, pos2, getArea()));
}
public int getArea() {

View File

@@ -27,13 +27,18 @@ import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.cui.CUIPointBasedRegion;
import com.sk89q.worldedit.cui.SelectionMinMaxEvent;
import com.sk89q.worldedit.cui.SelectionPoint2DEvent;
import com.sk89q.worldedit.cui.SelectionPointEvent;
import com.sk89q.worldedit.cui.SelectionShapeEvent;
/**
* Selector for polygonal regions.
*
* @author sk89q
*/
public class Polygonal2DRegionSelector implements RegionSelector {
public class Polygonal2DRegionSelector implements RegionSelector, CUIPointBasedRegion {
protected BlockVector pos1;
protected Polygonal2DRegion region = new Polygonal2DRegion();
@@ -70,14 +75,23 @@ public class Polygonal2DRegionSelector implements RegionSelector {
public void explainPrimarySelection(LocalPlayer player,
LocalSession session, Vector pos) {
player.print("Starting a new polygon at " + pos + ".");
session.dispatchCUIEvent(player, new SelectionShapeEvent(getTypeId()));
session.dispatchCUIEvent(player, new SelectionPoint2DEvent(0, pos, getArea()));
session.dispatchCUIEvent(player, new SelectionMinMaxEvent(region.minY, region.maxY));
}
public void explainSecondarySelection(LocalPlayer player,
LocalSession session, Vector pos) {
player.print("Added point #" + region.size() + " at " + pos + ".");
session.dispatchCUIEvent(player,
new SelectionPoint2DEvent(region.size() - 1, pos, getArea()));
session.dispatchCUIEvent(player,
new SelectionMinMaxEvent(region.minY, region.maxY));
}
public void explainRegionAdjust(LocalPlayer player, LocalSession session) {
session.dispatchCUIEvent(player,
new SelectionMinMaxEvent(region.minY, region.maxY));
}
public BlockVector getPrimaryPosition() throws IncompleteRegionException {
@@ -136,4 +150,14 @@ public class Polygonal2DRegionSelector implements RegionSelector {
return region.getPoints().size();
}
public void describeCUI(LocalPlayer player) {
List<BlockVector2D> points = region.getPoints();
for (int id = 0; id < points.size(); id++) {
player.dispatchCUIEvent(
new SelectionPoint2DEvent(id, points.get(id), getArea()));
}
player.dispatchCUIEvent(
new SelectionMinMaxEvent(region.minY, region.maxY));
}
}