feature(fabric): added fabric support (#491)
* Initial work towards Fabric compat. This does not compile yet * Further updates - should compile but Gradle is being weird. * Remove useless buildscript extras * Added mixins to buildscript classpath to fix Loom crash * Make it compile * Got it building and added interaction * Fixed review comments * Use ServerPlayerEntity for FakePlayer * Use method references for nicer names * Fixed remaining comments and added networking for CUI * Output as dist.jar * Added mixins for left click air * Use regex for cleanliness
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37
worldedit-fabric/src/main/resources/fabric.mod.json
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37
worldedit-fabric/src/main/resources/fabric.mod.json
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{
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"schemaVersion": 1,
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"id": "worldedit",
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"version": "${version}",
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"name": "WorldEdit",
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"description": "WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single- and multi-player.",
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"authors": [
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"sk89q",
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"wizjany",
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"TomyLobo",
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"kenzierocks",
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"Me4502"
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],
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"contact": {
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"homepage": "https://enginehub.org/worldedit/",
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"sources": "https://github.com/EngineHub/WorldEdit"
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},
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"license": "GPL3",
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"icon": "assets/worldedit/icon.png",
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"environment": "*",
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"entrypoints": {
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"main": [
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"com.sk89q.worldedit.fabric.FabricWorldEdit"
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]
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},
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"depends": {
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"fabricloader": ">=0.4.0",
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"fabric": "*"
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},
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"mixins": [
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"worldedit.mixins.json"
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]
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}
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