Make it actually load into an IDE on latest FG

This commit is contained in:
Matthew Miller
2019-01-28 15:54:27 +10:00
parent e4ce51003e
commit d079f06c31
3 changed files with 33 additions and 8 deletions

View File

@@ -14,7 +14,7 @@ buildscript {
apply plugin: 'net.minecraftforge.gradle'
def minecraftVersion = "1.13"
def forgeVersion = "24.0.116-1.13-pre"
def forgeVersion = "24.0.136-1.13-pre"
dependencies {
compile project(':worldedit-core')
@@ -30,6 +30,25 @@ targetCompatibility = 1.8
minecraft {
mappings channel: 'snapshot', version: '20180921-1.13'
runs {
client = {
// recommended logging data for a userdev environment
properties 'forge.logging.markers': 'SCAN,REGISTRIES,REGISTRYDUMP'
// recommended logging level for the console
properties 'forge.logging.console.level': 'debug'
workingDirectory project.file('run').canonicalPath
source sourceSets.main
}
server = {
// recommended logging data for a userdev environment
properties 'forge.logging.markers': 'SCAN,REGISTRIES,REGISTRYDUMP'
// recommended logging level for the console
properties 'forge.logging.console.level': 'debug'
workingDirectory project.file('run').canonicalPath
source sourceSets.main
}
}
accessTransformer = file('worldedit_at.cfg')
}
@@ -69,11 +88,13 @@ shadowJar {
}
}
//reobf {
// shadowJar {
// mappingType = 'SEARGE'
// }
//}
afterEvaluate {
reobf {
shadowJar {
mappings = createMcpToSrg.output
}
}
}
task deobfJar(type: Jar) {
from sourceSets.main.output