Dropped WorldEdit prefix from session and player classes; changed them to "Local".
This commit is contained in:
429
src/com/sk89q/worldedit/LocalSession.java
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429
src/com/sk89q/worldedit/LocalSession.java
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit;
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import java.util.LinkedList;
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import com.sk89q.worldedit.snapshots.Snapshot;
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import com.sk89q.worldedit.bags.BlockBag;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.CuboidRegion;
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/**
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*
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* @author sk89q
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*/
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public class LocalSession {
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/**
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* List of super pick axe modes.
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*/
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public static enum SuperPickaxeMode {
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SINGLE,
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SAME_TYPE_RECURSIVE,
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SAME_TYPE_AREA
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};
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/**
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* List of tools.
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*/
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public static enum Tool {
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NONE,
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INFO,
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TREE,
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}
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public static final int MAX_HISTORY_SIZE = 15;
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private boolean placeAtPos1 = false;
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private Vector pos1, pos2;
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private Region region;
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private LinkedList<EditSession> history = new LinkedList<EditSession>();
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private int historyPointer = 0;
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private CuboidClipboard clipboard;
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private boolean toolControl = true;
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private boolean superPickAxe = false;
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private SuperPickaxeMode superPickaxeMode = SuperPickaxeMode.SINGLE;
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private Tool tool = Tool.NONE;
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private int superPickaxeRange = 3;
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private int maxBlocksChanged = -1;
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private boolean useInventory;
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private Snapshot snapshot;
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/**
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* Clear history.
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*/
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public void clearHistory() {
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history.clear();
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historyPointer = 0;
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}
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/**
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* Get the edit session.
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*/
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public void remember(EditSession editSession) {
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// Don't store anything if no changes were made
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if (editSession.size() == 0) { return; }
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// Destroy any sessions after this undo point
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while (historyPointer < history.size()) {
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history.remove(historyPointer);
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}
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history.add(editSession);
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while (history.size() > MAX_HISTORY_SIZE) {
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history.remove(0);
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}
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historyPointer = history.size();
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}
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/**
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* Undo.
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*
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* @return whether anything was undone
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*/
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public EditSession undo(BlockBag newBlockBag) {
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historyPointer--;
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if (historyPointer >= 0) {
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EditSession editSession = history.get(historyPointer);
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editSession.setBlockBag(newBlockBag);
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editSession.undo();
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return editSession;
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} else {
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historyPointer = 0;
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return null;
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}
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}
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/**
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* Redo.
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*
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* @return whether anything was redone
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*/
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public EditSession redo(BlockBag newBlockBag) {
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if (historyPointer < history.size()) {
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EditSession editSession = history.get(historyPointer);
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editSession.setBlockBag(newBlockBag);
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editSession.redo();
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historyPointer++;
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return editSession;
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}
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return null;
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}
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/**
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* Checks to make sure that position 1 is defined.
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*
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* @throws IncompleteRegionException
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*/
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private void checkPos1() throws IncompleteRegionException {
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if (pos1 == null) {
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throw new IncompleteRegionException();
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}
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}
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/**
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* Checks to make sure that position 2 is defined.
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*
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* @throws IncompleteRegionException
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*/
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private void checkPos2() throws IncompleteRegionException {
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if (pos2 == null) {
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throw new IncompleteRegionException();
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}
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}
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/**
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* Returns true if the region is fully defined.
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*
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* @throws IncompleteRegionException
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*/
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public boolean isRegionDefined() {
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return pos1 != null && pos2 != null;
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}
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/**
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* Gets defined position 1.
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*
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* @return position 1
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* @throws IncompleteRegionException
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*/
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public Vector getPos1() throws IncompleteRegionException {
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checkPos1();
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return pos1;
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}
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/**
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* Sets position 1.
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*
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* @param pt
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*/
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public void setPos1(Vector pt) {
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pos1 = pt;
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if (pos1 != null && pos2 != null) {
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region = new CuboidRegion(pos1, pos2);
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}
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}
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/**
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* Gets position 2.
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*
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* @return position 2
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* @throws IncompleteRegionException
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*/
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public Vector getPos2() throws IncompleteRegionException {
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checkPos2();
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return pos2;
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}
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/**
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* Sets position 2.
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*
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* @param pt
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*/
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public void setPos2(Vector pt) {
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pos2 = pt;
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if (pos1 != null && pos2 != null) {
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region = new CuboidRegion(pos1, pos2);
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}
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}
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/**
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* Update session position 1/2 based on the currently set region,
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* provided that the region is of a cuboid.
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*/
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public void learnRegionChanges() {
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if (region instanceof CuboidRegion) {
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CuboidRegion cuboidRegion = (CuboidRegion)region;
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pos1 = cuboidRegion.getPos1();
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pos2 = cuboidRegion.getPos2();
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}
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}
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/**
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* Get the region. If you change the region, you should
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* call learnRegionChanges().
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*
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* @return region
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* @throws IncompleteRegionException
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*/
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public Region getRegion() throws IncompleteRegionException {
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if (region == null) {
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throw new IncompleteRegionException();
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}
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return region;
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}
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/**
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* Gets the clipboard.
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*
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* @return clipboard, may be null
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* @throws EmptyClipboardException
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*/
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public CuboidClipboard getClipboard() throws EmptyClipboardException {
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if (clipboard == null) {
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throw new EmptyClipboardException();
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}
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return clipboard;
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}
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/**
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* Sets the clipboard.
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*
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* @param clipboard
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*/
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public void setClipboard(CuboidClipboard clipboard) {
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this.clipboard = clipboard;
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}
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/**
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* See if tool control is enabled.
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*
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* @return true if enabled
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*/
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public boolean isToolControlEnabled() {
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return toolControl;
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}
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/**
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* Change tool control setting.
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*
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* @param toolControl
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*/
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public void setToolControl(boolean toolControl) {
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this.toolControl = toolControl;
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}
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/**
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* Get the maximum number of blocks that can be changed in an edit session.
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*
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* @return block change limit
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*/
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public int getBlockChangeLimit() {
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return maxBlocksChanged;
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}
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/**
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* Set the maximum number of blocks that can be changed.
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*
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* @param maxBlocksChanged
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*/
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public void setBlockChangeLimit(int maxBlocksChanged) {
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this.maxBlocksChanged = maxBlocksChanged;
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}
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/**
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* Checks whether the super pick axe is enabled.
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*
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* @return status
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*/
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public boolean hasSuperPickAxe() {
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return superPickAxe;
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}
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/**
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* Enable super pick axe.
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*
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* @param superPickAxe
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*/
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public void enableSuperPickAxe() {
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superPickAxe = true;
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}
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/**
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* Disable super pick axe.
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*
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* @param superPickAxe
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*/
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public void disableSuperPickAxe() {
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superPickAxe = false;
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}
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/**
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* Toggle the super pick axe.
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*
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* @return status
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*/
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public boolean toggleSuperPickAxe() {
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superPickAxe = !superPickAxe;
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return superPickAxe;
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}
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/**
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* @return position
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* @throws IncompleteRegionException
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*/
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public Vector getPlacementPosition(LocalPlayer player)
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throws IncompleteRegionException {
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if (!placeAtPos1) {
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return player.getBlockIn();
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}
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checkPos1();
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return pos1;
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}
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/**
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* Toggle placement position;
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*/
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public boolean togglePlacementPosition() {
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placeAtPos1 = !placeAtPos1;
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return placeAtPos1;
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}
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/**
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* Get a block bag for a player.
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*
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* @param player
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* @return
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*/
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public BlockBag getBlockBag(LocalPlayer player) {
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if (!useInventory) {
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return null;
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}
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return player.getInventoryBlockBag();
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}
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/**
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* @return the snapshotName
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*/
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public Snapshot getSnapshot() {
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return snapshot;
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}
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/**
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* @param snapshot
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*/
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public void setSnapshot(Snapshot snapshot) {
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this.snapshot = snapshot;
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}
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/**
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* @return the superPickaxeMode
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*/
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public SuperPickaxeMode getSuperPickaxeMode() {
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return superPickaxeMode;
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}
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/**
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* @param superPickaxeMode the superPickaxeMode to set
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*/
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public void setSuperPickaxeMode(SuperPickaxeMode superPickaxeMode) {
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this.superPickaxeMode = superPickaxeMode;
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}
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/**
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* @return the superPickaxeRange
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*/
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public int getSuperPickaxeRange() {
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return superPickaxeRange;
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}
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/**
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* @param superPickaxeRange the superPickaxeRange to set
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*/
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public void setSuperPickaxeRange(int superPickaxeRange) {
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this.superPickaxeRange = superPickaxeRange;
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}
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/**
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* @return the tool
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*/
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public Tool getTool() {
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return tool;
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}
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/**
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* @param tool the tool to set
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*/
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public void setTool(Tool tool) {
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this.tool = tool;
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}
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/**
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* @return the useInventory
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*/
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public boolean isUsingInventory() {
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return useInventory;
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}
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/**
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* @param useInventory the useInventory to set
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*/
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public void setUseInventory(boolean useInventory) {
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this.useInventory = useInventory;
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}
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}
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