Did some minor Vector optimization.
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@@ -446,6 +446,18 @@ public class Vector {
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Math.pow(pt.z - z, 2));
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}
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/**
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* Get the distance away from a point, squared.
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*
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* @param pt
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* @return distance
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*/
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public double distanceSq(Vector pt) {
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return Math.pow(pt.x - x, 2) +
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Math.pow(pt.y - y, 2) +
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Math.pow(pt.z - z, 2);
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}
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/**
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* Checks to see if a vector is contained with another.
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*
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