Commands that consider the player's look direction now also use up/down when the player's pitch is outside the [-67.5;67.5] interval.

This commit is contained in:
TomyLobo
2011-08-15 14:05:21 +02:00
parent d7c21322aa
commit e67ea1e769
3 changed files with 15 additions and 7 deletions

View File

@@ -30,7 +30,9 @@ public enum PlayerDirection {
SOUTH(new Vector(1, 0, 0), new Vector(0, 0, -1), true),
SOUTH_WEST((new Vector(1, 0, 1)).normalize(), (new Vector(1, 0, -1)).normalize(), false),
WEST(new Vector(0, 0, 1), new Vector(1, 0, 0), true),
NORTH_WEST((new Vector(-1, 0, 1)).normalize(), (new Vector(1, 0, 1)).normalize(), false);
NORTH_WEST((new Vector(-1, 0, 1)).normalize(), (new Vector(1, 0, 1)).normalize(), false),
UP(new Vector(0, 1, 0), new Vector(0, 0, 1), true),
DOWN(new Vector(0, -1, 0), new Vector(0, 0, 1), true);
private Vector dir;
private Vector leftDir;
@@ -46,6 +48,7 @@ public enum PlayerDirection {
return dir;
}
@Deprecated
public Vector leftVector() {
return leftDir;
}