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SteamWar/FastAsyncWorldEdit
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b5b55a27750b84d13915fb7cef918f95584907cc
Commit Graph

9 Commits

Author SHA1 Message Date
Wizjany
b5b55a2775 Cleanup and a few bugfixes 2011-09-24 15:24:10 -04:00
TomyLobo
c1f1e29617 Replace ItemType.X.getID() with ItemID.X everywhere. 2011-09-19 08:38:30 +02:00
Wizjany
67a7969cd1 Added a tool that allows a player to place and remove blocks at a distance. 2011-09-18 21:53:29 -04:00
Wizjany
4c00a24c1d Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up. 2011-09-03 13:01:51 -04:00
zml2008
02d8acfa81 Alowed performing undos from other player sessions, if they exist. 2011-08-29 14:24:46 -07:00
TomyLobo
e67ea1e769 Commands that consider the player's look direction now also use up/down when the player's pitch is outside the [-67.5;67.5] interval. 2011-08-15 14:09:19 +02:00
Jacob Scott
66dcc99809 fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count 2011-07-15 02:00:48 -05:00
Wizjany
021e99c252 Added range command for brushes. Thanks Nichts 2011-06-22 18:33:43 -04:00
sk89q
582b98dad0 More file moving. 2011-05-01 01:30:33 -07:00
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