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SteamWar/FastAsyncWorldEdit
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396 Commits 2 Branches 0 Tags
ff2115ca318ca7a654bfdef5cdd62c7ce78bfb28
Commit Graph

7 Commits

Author SHA1 Message Date
sk89q
af1acd42b8 Fixed minor issues, moved some classes. 2011-01-23 02:03:49 -08:00
sk89q
6f6a82d326 Ported block tracing code to WorldEdit. 2011-01-19 01:12:05 -08:00
sk89q
d997dbac2b Fixed HMPlayer.getSolidBlockTrace() and HMPlayer.getBlockTrace() returning null for the world. Changed LocalPlayer.findFreePosition() to take a WorldVector instead. 2011-01-09 09:25:24 -08:00
sk89q
b26624bc9b Moved most methods of ServerInterface to LocalWorld. 2011-01-08 11:26:27 -08:00
sk89q
2f71a32f64 Fixed inaccuracy with LocalPlayer.getBlockIn() and LocalPlayer.getBlockOn(). 2011-01-08 10:52:48 -08:00
sk89q
1ed99f2337 Abstracted super pickaxe mode/tools and changed commands to /tree, /info, /none, /single, /area, and /recur. 2011-01-01 21:50:31 -08:00
sk89q
d534432a2f Dropped WorldEdit prefix from session and player classes; changed them to "Local". 2011-01-01 10:34:36 -08:00
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