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SteamWar/FastAsyncWorldEdit
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eedd8ee044d4ddced24fd9fdff224931b5b1a0e1
FastAsyncWorldEdit/worldedit-core
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Hannes Greule eedd8ee044 Use isMovementBlocker() instead of isSolid() in heightmap calculation (#2822)
2024-07-02 20:34:02 +02:00
..
doctools
Support for 1.20.5/6 (#2721)
2024-05-19 13:32:18 +02:00
src
Use isMovementBlocker() instead of isSolid() in heightmap calculation (#2822)
2024-07-02 20:34:02 +02:00
build.gradle.kts
ref: switch from adventure NBT to LinBus (#2778)
2024-06-26 21:55:47 +02:00
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