From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Wed, 2 Mar 2016 00:03:55 -0600
Subject: [PATCH] Check online mode before converting and renaming player data


diff --git a/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java b/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
+++ b/src/main/java/net/minecraft/world/level/storage/PlayerDataStorage.java
@@ -0,0 +0,0 @@ public class PlayerDataStorage {
         File file1 = new File(file, s1 + s);
         // Spigot Start
         boolean usingWrongFile = false;
-        if ( !file1.exists() )
+        if ( org.bukkit.Bukkit.getOnlineMode() && !file1.exists() ) // Paper - Check online mode first
         {
             file1 = new File( file, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + name ).getBytes( java.nio.charset.StandardCharsets.UTF_8 ) ).toString() + s );
             if ( file1.exists() )
