From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 9 Feb 2020 00:19:08 -0600
Subject: [PATCH] Add ThrownEggHatchEvent

Adds a new event similar to PlayerEggThrowEvent, but without the Player requirement
(dispensers can throw eggs to hatch them, too).

diff --git a/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.event.entity;
+
+import com.google.common.base.Preconditions;
+import org.bukkit.entity.Egg;
+import org.bukkit.entity.EntityType;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.jetbrains.annotations.ApiStatus;
+import org.jspecify.annotations.NullMarked;
+
+/**
+ * Called when a thrown egg might hatch.
+ * <p>
+ * This event fires for all thrown eggs that may hatch, players, dispensers, etc.
+ */
+@NullMarked
+public class ThrownEggHatchEvent extends Event {
+
+    private static final HandlerList HANDLER_LIST = new HandlerList();
+
+    private final Egg egg;
+    private boolean hatching;
+    private byte numHatches;
+    private EntityType hatchType;
+
+    @ApiStatus.Internal
+    public ThrownEggHatchEvent(final Egg egg, final boolean hatching, final byte numHatches, final EntityType hatchingType) {
+        this.egg = egg;
+        this.hatching = hatching;
+        this.numHatches = numHatches;
+        this.hatchType = hatchingType;
+    }
+
+    /**
+     * Gets the egg involved in this event.
+     *
+     * @return the egg involved in this event
+     */
+    public Egg getEgg() {
+        return this.egg;
+    }
+
+    /**
+     * Gets whether the egg is hatching or not. Will be what the server
+     * would've done without interaction.
+     *
+     * @return boolean Whether the egg is going to hatch or not
+     */
+    public boolean isHatching() {
+        return this.hatching;
+    }
+
+    /**
+     * Sets whether the egg will hatch or not.
+     *
+     * @param hatching {@code true} if you want the egg to hatch, {@code false} if you want it
+     *                 not to
+     */
+    public void setHatching(final boolean hatching) {
+        this.hatching = hatching;
+    }
+
+    /**
+     * Get the type of the mob being hatched ({@link EntityType#CHICKEN} by default)
+     *
+     * @return The type of the mob being hatched by the egg
+     */
+    public EntityType getHatchingType() {
+        return this.hatchType;
+    }
+
+    /**
+     * Change the type of mob being hatched by the egg
+     *
+     * @param hatchType The type of the mob being hatched by the egg
+     */
+    public void setHatchingType(final EntityType hatchType) {
+        Preconditions.checkArgument(hatchType.isSpawnable(), "Can't spawn that entity type from an egg!");
+        this.hatchType = hatchType;
+    }
+
+    /**
+     * Get the number of mob hatches from the egg. By default, the number will
+     * be the number the server would've done
+     * <ul>
+     *  <li>7/8 chance of being 0
+     *  <li>31/256 ~= 1/8 chance to be 1
+     *  <li>1/256 chance to be 4
+     * </ul>
+     *
+     * @return The number of mobs going to be hatched by the egg
+     */
+    public byte getNumHatches() {
+        return this.numHatches;
+    }
+
+    /**
+     * Change the number of mobs coming out of the hatched egg
+     * <p>
+     * The boolean hatching will override this number. I.e. If hatching is
+     * {@code false}, this number will not matter
+     *
+     * @param numHatches The number of mobs coming out of the egg
+     */
+    public void setNumHatches(final byte numHatches) {
+        this.numHatches = numHatches;
+    }
+
+    @Override
+    public HandlerList getHandlers() {
+        return HANDLER_LIST;
+    }
+
+    public static HandlerList getHandlerList() {
+        return HANDLER_LIST;
+    }
+}
