From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: DoctorDark <doctordark11@gmail.com>
Date: Wed, 16 Mar 2016 02:21:39 -0500
Subject: [PATCH] Configurable end credits


diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
             }
         }
     }
+
+    public boolean disableEndCredits;
+    private void disableEndCredits() {
+        disableEndCredits = getBoolean("game-mechanics.disable-end-credits", false);
+        log("End credits disabled: " + disableEndCredits);
+    }
 }
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
     private long ch = SystemUtils.getMonotonicMillis();
     private Entity spectatedEntity;
     public boolean worldChangeInvuln;
-    private boolean ck;
+    private boolean ck; private void setHasSeenCredits(boolean has) { this.ck = has; } // Paper - OBFHELPER
     private final RecipeBookServer recipeBook = new RecipeBookServer();
     private Vec3D cm;
     private int cn;
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
             this.getWorldServer().removePlayer(this);
             if (!this.viewingCredits) {
                 this.viewingCredits = true;
+                if (world.paperConfig.disableEndCredits) this.setHasSeenCredits(true); // Paper - Toggle to always disable end credits
                 this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.e, this.ck ? 0.0F : 1.0F));
                 this.ck = true;
             }
