Allow Attribute Capping.

Apply some sensible defaults and allow server owners to customize the maximum values of selected common attributes.

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2014-07-28 16:55:51 +10:00
parent 5b20d95920
commit 0098808c9e
2 changed files with 42 additions and 0 deletions

View File

@@ -5,3 +5,27 @@
package net.minecraft.world.entity.ai.attributes;
import net.minecraft.core.Holder;
@@ -9,7 +10,7 @@
public static final Holder<Attribute> ARMOR = Attributes.register("armor", (new RangedAttribute("attribute.name.armor", 0.0D, 0.0D, 30.0D)).setSyncable(true));
public static final Holder<Attribute> ARMOR_TOUGHNESS = Attributes.register("armor_toughness", (new RangedAttribute("attribute.name.armor_toughness", 0.0D, 0.0D, 20.0D)).setSyncable(true));
- public static final Holder<Attribute> ATTACK_DAMAGE = Attributes.register("attack_damage", new RangedAttribute("attribute.name.attack_damage", 2.0D, 0.0D, 2048.0D));
+ public static final Holder<Attribute> ATTACK_DAMAGE = Attributes.register("attack_damage", new RangedAttribute("attribute.name.attack_damage", 2.0D, 0.0D, org.spigotmc.SpigotConfig.attackDamage));
public static final Holder<Attribute> ATTACK_KNOCKBACK = Attributes.register("attack_knockback", new RangedAttribute("attribute.name.attack_knockback", 0.0D, 0.0D, 5.0D));
public static final Holder<Attribute> ATTACK_SPEED = Attributes.register("attack_speed", (new RangedAttribute("attribute.name.attack_speed", 4.0D, 0.0D, 1024.0D)).setSyncable(true));
public static final Holder<Attribute> BLOCK_BREAK_SPEED = Attributes.register("block_break_speed", (new RangedAttribute("attribute.name.block_break_speed", 1.0D, 0.0D, 1024.0D)).setSyncable(true));
@@ -24,11 +25,11 @@
public static final Holder<Attribute> JUMP_STRENGTH = Attributes.register("jump_strength", (new RangedAttribute("attribute.name.jump_strength", 0.41999998688697815D, 0.0D, 32.0D)).setSyncable(true));
public static final Holder<Attribute> KNOCKBACK_RESISTANCE = Attributes.register("knockback_resistance", new RangedAttribute("attribute.name.knockback_resistance", 0.0D, 0.0D, 1.0D));
public static final Holder<Attribute> LUCK = Attributes.register("luck", (new RangedAttribute("attribute.name.luck", 0.0D, -1024.0D, 1024.0D)).setSyncable(true));
- public static final Holder<Attribute> MAX_ABSORPTION = Attributes.register("max_absorption", (new RangedAttribute("attribute.name.max_absorption", 0.0D, 0.0D, 2048.0D)).setSyncable(true));
- public static final Holder<Attribute> MAX_HEALTH = Attributes.register("max_health", (new RangedAttribute("attribute.name.max_health", 20.0D, 1.0D, 1024.0D)).setSyncable(true));
+ public static final Holder<Attribute> MAX_ABSORPTION = Attributes.register("max_absorption", (new RangedAttribute("attribute.name.max_absorption", 0.0D, 0.0D, org.spigotmc.SpigotConfig.maxAbsorption)).setSyncable(true));
+ public static final Holder<Attribute> MAX_HEALTH = Attributes.register("max_health", (new RangedAttribute("attribute.name.max_health", 20.0D, 1.0D, org.spigotmc.SpigotConfig.maxHealth)).setSyncable(true));
public static final Holder<Attribute> MINING_EFFICIENCY = Attributes.register("mining_efficiency", (new RangedAttribute("attribute.name.mining_efficiency", 0.0D, 0.0D, 1024.0D)).setSyncable(true));
public static final Holder<Attribute> MOVEMENT_EFFICIENCY = Attributes.register("movement_efficiency", (new RangedAttribute("attribute.name.movement_efficiency", 0.0D, 0.0D, 1.0D)).setSyncable(true));
- public static final Holder<Attribute> MOVEMENT_SPEED = Attributes.register("movement_speed", (new RangedAttribute("attribute.name.movement_speed", 0.7D, 0.0D, 1024.0D)).setSyncable(true));
+ public static final Holder<Attribute> MOVEMENT_SPEED = Attributes.register("movement_speed", (new RangedAttribute("attribute.name.movement_speed", 0.7D, 0.0D, org.spigotmc.SpigotConfig.movementSpeed)).setSyncable(true));
public static final Holder<Attribute> OXYGEN_BONUS = Attributes.register("oxygen_bonus", (new RangedAttribute("attribute.name.oxygen_bonus", 0.0D, 0.0D, 1024.0D)).setSyncable(true));
public static final Holder<Attribute> SAFE_FALL_DISTANCE = Attributes.register("safe_fall_distance", (new RangedAttribute("attribute.name.safe_fall_distance", 3.0D, -1024.0D, 1024.0D)).setSyncable(true));
public static final Holder<Attribute> SCALE = Attributes.register("scale", (new RangedAttribute("attribute.name.scale", 1.0D, 0.0625D, 16.0D)).setSyncable(true).setSentiment(Attribute.Sentiment.NEUTRAL));