Fix many issues with dupe uuid resolve patch

This was not applied correctly, and would completely blow up chunk entity
registration if this feature was turned off....

Additionally, change how the entities are removed to be more consistent with other code.

Surface some of the logs indicating there is a problem as we are having so many issues with
entities that we don't need to be surpressing logs like that.
This commit is contained in:
Aikar
2020-03-31 02:52:12 -04:00
parent f211bc73da
commit 01be191ab7
8 changed files with 83 additions and 109 deletions

View File

@@ -132,7 +132,7 @@ index 66a389a67e..027a6b0fd2 100644
public CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> getStatusFutureUnchecked(ChunkStatus chunkstatus) {
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 5c28ccc004..04728dca77 100644
index 3712f495ff..ef8418ffa7 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {