Fix many issues with dupe uuid resolve patch
This was not applied correctly, and would completely blow up chunk entity registration if this feature was turned off.... Additionally, change how the entities are removed to be more consistent with other code. Surface some of the logs indicating there is a problem as we are having so many issues with entities that we don't need to be surpressing logs like that.
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@@ -69,7 +69,7 @@ index e7bfbc3307..43774bc9a5 100644
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// CraftBukkit start
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public String displayName;
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 57bea926a6..91f4b70117 100644
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index 10b8746ad6..8b3beed91c 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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