Fix many issues with dupe uuid resolve patch

This was not applied correctly, and would completely blow up chunk entity
registration if this feature was turned off....

Additionally, change how the entities are removed to be more consistent with other code.

Surface some of the logs indicating there is a problem as we are having so many issues with
entities that we don't need to be surpressing logs like that.
This commit is contained in:
Aikar
2020-03-31 02:52:12 -04:00
parent f211bc73da
commit 01be191ab7
8 changed files with 83 additions and 109 deletions

View File

@@ -69,7 +69,7 @@ index e7bfbc3307..43774bc9a5 100644
// CraftBukkit start
public String displayName;
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 57bea926a6..91f4b70117 100644
index 10b8746ad6..8b3beed91c 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {