Fix many issues with dupe uuid resolve patch

This was not applied correctly, and would completely blow up chunk entity
registration if this feature was turned off....

Additionally, change how the entities are removed to be more consistent with other code.

Surface some of the logs indicating there is a problem as we are having so many issues with
entities that we don't need to be surpressing logs like that.
This commit is contained in:
Aikar
2020-03-31 02:52:12 -04:00
parent f211bc73da
commit 01be191ab7
8 changed files with 83 additions and 109 deletions

View File

@@ -7,7 +7,7 @@ The cache should contain the chunk status when saving. If not it
will load it.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 04728dca7..72ae46eab 100644
index ef8418ffa7..02ed8c6c4c 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {