Some more backwards incompatible changes (minor though), also a ton of small cleanup.
onPluginEnable(PluginEvent event) -> onPluginEnable(PluginEnableEvent event) onPluginDisable(PluginEvent event) -> onPluginDisable(PluginDisableEvent event) onVehicleUpdate(VehicleEvent event) -> onVehicleUpdate(VehicleUpdateEvent event) onWorldSave(WorldEvent event) -> onWorldSave(WorldSaveEvent event) onWorldLoad(WorldEvent event) -> onWorldLoad(WorldLoadEvent event) By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
@@ -15,8 +15,8 @@ public class PlayerAnimationEvent extends PlayerEvent {
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* @param type The event type
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* @param player The player instance
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*/
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public PlayerAnimationEvent(final Type type, final Player player) {
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super(type, player);
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public PlayerAnimationEvent(final Player player) {
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super(Type.PLAYER_ANIMATION, player);
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// Only supported animation type for now:
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animationType = PlayerAnimationType.ARM_SWING;
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@@ -27,9 +27,8 @@ public class PlayerAnimationEvent extends PlayerEvent {
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*
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* @returns the animation type
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*/
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public PlayerAnimationType getAnimationType()
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{
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return animationType;
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public PlayerAnimationType getAnimationType() {
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return animationType;
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}
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}
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@@ -5,7 +5,6 @@ import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event.Type;
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import org.bukkit.inventory.ItemStack;
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public class PlayerBucketEmptyEvent extends PlayerEvent implements Cancellable {
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@@ -16,8 +16,8 @@ public class PlayerChatEvent extends PlayerEvent implements Cancellable {
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private String format = "<%1$s> %2$s";
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private final Set<Player> recipients;
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public PlayerChatEvent(final Type type, final Player player, final String message) {
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super(type, player);
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public PlayerChatEvent(final Player player, final String message) {
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super(Type.PLAYER_CHAT, player);
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this.message = message;
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recipients = new HashSet<Player>(Arrays.asList(player.getServer().getOnlinePlayers()));
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@@ -3,7 +3,6 @@ package org.bukkit.event.player;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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/**
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* Thrown when a player drops an item from their inventory
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@@ -13,7 +12,7 @@ public class PlayerDropItemEvent extends PlayerEvent implements Cancellable {
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private boolean cancel = false;
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public PlayerDropItemEvent(final Player player, final Item drop) {
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super(Event.Type.PLAYER_DROP_ITEM, player);
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super(Type.PLAYER_DROP_ITEM, player);
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this.drop = drop;
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}
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@@ -4,7 +4,6 @@ import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.Egg;
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import org.bukkit.entity.Player;
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/**
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*
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* @author tkelly
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@@ -16,8 +15,8 @@ public class PlayerEggThrowEvent extends PlayerEvent {
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private CreatureType hatchType;
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private byte numHatches;
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public PlayerEggThrowEvent(Type type, Player player, Egg egg, boolean hatching, byte numHatches, CreatureType hatchType) {
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super(type, player);
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public PlayerEggThrowEvent(Player player, Egg egg, boolean hatching, byte numHatches, CreatureType hatchType) {
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super(Type.PLAYER_EGG_THROW, player);
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this.egg = egg;
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this.hatching = hatching;
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this.numHatches = numHatches;
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@@ -6,7 +6,6 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event.Result;
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import org.bukkit.event.block.Action;
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/**
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@@ -10,8 +10,8 @@ import org.bukkit.inventory.Inventory;
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public class PlayerInventoryEvent extends PlayerEvent {
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protected Inventory inventory;
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public PlayerInventoryEvent(final Type type, final Player player, final Inventory inventory) {
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super(type, player);
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public PlayerInventoryEvent(final Player player, final Inventory inventory) {
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super(Type.PLAYER_INTERACT, player);
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this.inventory = inventory;
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}
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@@ -10,8 +10,8 @@ public class PlayerItemHeldEvent extends PlayerEvent {
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private int previous;
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private int current;
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public PlayerItemHeldEvent(final Type type, final Player player, final int previous, final int current) {
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super(type, player);
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public PlayerItemHeldEvent(final Player player, final int previous, final int current) {
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super(Type.PLAYER_ITEM_HELD, player);
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this.previous = previous;
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this.current = current;
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}
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@@ -5,8 +5,8 @@ import org.bukkit.entity.Player;
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public class PlayerJoinEvent extends PlayerEvent {
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private String joinMessage;
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public PlayerJoinEvent(Type eventType, Player playerJoined, String joinMessage) {
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super(eventType, playerJoined);
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public PlayerJoinEvent(Player playerJoined, String joinMessage) {
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super(Type.PLAYER_JOIN, playerJoined);
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this.joinMessage = joinMessage;
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}
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@@ -8,8 +8,8 @@ public class PlayerKickEvent extends PlayerEvent implements Cancellable {
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private String kickReason;
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private Boolean cancel;
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public PlayerKickEvent(Type eventType, Player playerKicked, String kickReason, String leaveMessage) {
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super(eventType, playerKicked);
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public PlayerKickEvent(Player playerKicked, String kickReason, String leaveMessage) {
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super(Type.PLAYER_KICK, playerKicked);
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this.kickReason = kickReason;
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this.leaveMessage = leaveMessage;
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this.cancel = false;
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@@ -10,8 +10,8 @@ public class PlayerLoginEvent extends PlayerEvent {
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private Result result;
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private String message;
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public PlayerLoginEvent(final Type type, final Player player) {
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super(type, player);
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public PlayerLoginEvent(final Player player) {
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super(Type.PLAYER_LOGIN, player);
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this.result = Result.ALLOWED;
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this.message = "";
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}
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@@ -4,7 +4,6 @@ package org.bukkit.event.player;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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/**
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* Holds information for player movement and teleportation events
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@@ -14,8 +13,8 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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private Location from;
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private Location to;
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public PlayerMoveEvent(final Event.Type type, final Player player, final Location from, final Location to) {
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super(type, player);
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public PlayerMoveEvent(final Player player, final Location from, final Location to) {
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super(Type.PLAYER_MOVE, player);
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this.from = from;
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this.to = to;
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}
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@@ -4,7 +4,6 @@ package org.bukkit.event.player;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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/**
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* Thrown when a player picks an item up from the ground
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@@ -14,7 +13,7 @@ public class PlayerPickupItemEvent extends PlayerEvent implements Cancellable {
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private boolean cancel = false;
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public PlayerPickupItemEvent(final Player player, final Item item) {
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super(Event.Type.PLAYER_PICKUP_ITEM, player);
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super(Type.PLAYER_PICKUP_ITEM, player);
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this.item = item;
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}
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@@ -6,8 +6,8 @@ import org.bukkit.entity.Player;
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public class PlayerRespawnEvent extends PlayerEvent {
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private Location respawnLocation;
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public PlayerRespawnEvent(Type type, Player respawnPlayer, Location respawnLocation) {
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super(type, respawnPlayer);
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public PlayerRespawnEvent(Player respawnPlayer, Location respawnLocation) {
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super(Type.PLAYER_RESPAWN, respawnPlayer);
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this.respawnLocation = respawnLocation;
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}
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@@ -1,6 +1,5 @@
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package org.bukkit.event.player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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@@ -11,10 +10,9 @@ import org.bukkit.event.Cancellable;
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public class PlayerToggleSneakEvent extends PlayerEvent implements Cancellable{
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private boolean cancel = false;
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public PlayerToggleSneakEvent(final Type type, final Player player) {
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super(type, player);
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public PlayerToggleSneakEvent(final Player player) {
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super(Type.PLAYER_TOGGLE_SNEAK, player);
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}
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/**
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* Gets the cancellation state of this event. A cancelled event will not
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