Improve death events

This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)

It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.

== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
This commit is contained in:
Phoenix616
2018-08-21 01:39:35 +01:00
parent 0e656d111b
commit 04afedcccf
8 changed files with 495 additions and 191 deletions

View File

@@ -29,11 +29,53 @@
this.ticksSinceEaten = 0;
}
@@ -852,7 +856,17 @@
@@ -685,16 +689,38 @@
return this.getTrustedUUIDs().contains(uuid);
}
+ // Paper start - handle the bitten item separately like vanilla
@Override
- protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
+ protected boolean shouldSkipLoot(EquipmentSlot slot) {
+ return slot == EquipmentSlot.MAINHAND;
+ }
+ // Paper end
- if (!itemstack.isEmpty()) {
+ @Override
+ // Paper start - Cancellable death event
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
+ ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
+
+ boolean releaseMouth = false;
+ if (!itemstack.isEmpty() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
this.spawnAtLocation(world, itemstack);
+ releaseMouth = true;
+ }
+
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(world, damageSource);
+
+ // Below is code to drop
+
+ if (deathEvent == null || deathEvent.isCancelled()) {
+ return deathEvent;
+ }
+
+ if (releaseMouth) {
+ // Paper end - Cancellable death event
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
}
- super.dropAllDeathLoot(world, damageSource);
+ return deathEvent; // Paper - Cancellable death event
}
public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
@@ -853,6 +879,16 @@
if (entityplayer1 != null && entityplayer != entityplayer1) {
entityfox.addTrustedUUID(entityplayer1.getUUID());
+ }
}
+ // CraftBukkit start - call EntityBreedEvent
+ entityfox.setAge(-24000);
+ entityfox.moveTo(this.animal.getX(), this.animal.getY(), this.animal.getZ(), 0.0F, 0.0F);
@@ -41,13 +83,13 @@
+ org.bukkit.event.entity.EntityBreedEvent entityBreedEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityBreedEvent(entityfox, this.animal, this.partner, entityplayer, this.animal.breedItem, experience);
+ if (entityBreedEvent.isCancelled()) {
+ return;
}
+ }
+ experience = entityBreedEvent.getExperience();
+ // CraftBukkit end
if (entityplayer2 != null) {
entityplayer2.awardStat(Stats.ANIMALS_BRED);
@@ -863,12 +877,14 @@
@@ -863,12 +899,14 @@
this.partner.setAge(6000);
this.animal.resetLove();
this.partner.resetLove();
@@ -66,7 +108,7 @@
}
}
@@ -1264,6 +1280,11 @@
@@ -1264,6 +1302,11 @@
int i = (Integer) state.getValue(SweetBerryBushBlock.AGE);
state.setValue(SweetBerryBushBlock.AGE, 1);
@@ -78,7 +120,7 @@
int j = 1 + Fox.this.level().random.nextInt(2) + (i == 3 ? 1 : 0);
ItemStack itemstack = Fox.this.getItemBySlot(EquipmentSlot.MAINHAND);
@@ -1494,7 +1515,7 @@
@@ -1494,7 +1537,7 @@
}
public static Fox.Variant byName(String name) {

View File

@@ -0,0 +1,19 @@
--- a/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
+++ b/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
@@ -69,9 +69,16 @@
super.dropEquipment(world);
if (this.hasChest()) {
this.spawnAtLocation(world, Blocks.CHEST);
+ //this.setChest(false); // Paper - moved to post death logic
+ }
+ }
+ // Paper start
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+ if (this.hasChest() && (event == null || !event.isCancelled())) {
this.setChest(false);
}
}
+ // Paper end
@Override
public void addAdditionalSaveData(CompoundTag nbt) {