Paper 1.13.1 Update

Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
This commit is contained in:
Aikar
2018-08-26 14:11:49 -04:00
parent 338c730c10
commit 05dfa62d32
324 changed files with 1984 additions and 2579 deletions

View File

@@ -8,58 +8,57 @@ Adds a command line flag to enable stats on how chunk saves are processing.
Stats on current queue, how many was processed and how many were queued.
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index c1a42e61e7..c96f1b2753 100644
index 87960344f1..6b8d4c79e8 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -0,0 +0,0 @@ public class ChunkProviderServer implements IChunkProvider {
public final Long2ObjectMap<Chunk> chunks = Long2ObjectMaps.synchronize(new ChunkMap(8192));
private final ChunkTaskScheduler f;
private final SchedulerBatch<ChunkCoordIntPair, ChunkStatus, ProtoChunk> g;
public final LongSet unloadQueue = new LongOpenHashSet();
public final ChunkGenerator<?> chunkGenerator;
private final IChunkLoader chunkLoader;
+ // Paper start - chunk save stats
+ private long lastQueuedSaves = 0L; // Paper
+ private long lastProcessedSaves = 0L; // Paper
+ private long lastSaveStatPrinted = System.currentTimeMillis();
+ // Paper end
public final WorldServer world;
public ChunkProviderServer(WorldServer worldserver, IChunkLoader ichunkloader, ChunkGenerator<?> chunkgenerator, IAsyncTaskHandler iasynctaskhandler) {
public final Long2ObjectMap<Chunk> chunks = Long2ObjectMaps.synchronize(new ChunkMap(8192));
private Chunk lastChunk;
private final ChunkTaskScheduler chunkScheduler;
@@ -0,0 +0,0 @@ public class ChunkProviderServer implements IChunkProvider {
// Paper start
final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
final int queueSize = chunkLoader.getQueueSize();
// Paper start
final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
final int queueSize = chunkLoader.getQueueSize();
+
+ final long now = System.currentTimeMillis();
+ final long timeSince = (now - lastSaveStatPrinted) / 1000;
+ final Integer printRateSecs = Integer.getInteger("printSaveStats");
+ if (printRateSecs != null && timeSince >= printRateSecs) {
+ final String timeStr = "/" + timeSince +"s";
+ final long queuedSaves = chunkLoader.getQueuedSaves();
+ long queuedDiff = queuedSaves - lastQueuedSaves;
+ lastQueuedSaves = queuedSaves;
+ final long now = System.currentTimeMillis();
+ final long timeSince = (now - lastSaveStatPrinted) / 1000;
+ final Integer printRateSecs = Integer.getInteger("printSaveStats");
+ if (printRateSecs != null && timeSince >= printRateSecs) {
+ final String timeStr = "/" + timeSince +"s";
+ final long queuedSaves = chunkLoader.getQueuedSaves();
+ long queuedDiff = queuedSaves - lastQueuedSaves;
+ lastQueuedSaves = queuedSaves;
+
+ final long processedSaves = chunkLoader.getProcessedSaves();
+ long processedDiff = processedSaves - lastProcessedSaves;
+ lastProcessedSaves = processedSaves;
+ final long processedSaves = chunkLoader.getProcessedSaves();
+ long processedDiff = processedSaves - lastProcessedSaves;
+ lastProcessedSaves = processedSaves;
+
+ lastSaveStatPrinted = now;
+ if (processedDiff > 0 || queueSize > 0 || queuedDiff > 0) {
+ System.out.println("[Chunk Save Stats] " + world.worldData.getName() +
+ " - Current: " + queueSize +
+ " - Queued: " + queuedDiff + timeStr +
+ " - Processed: " +processedDiff + timeStr
+ );
+ lastSaveStatPrinted = now;
+ if (processedDiff > 0 || queueSize > 0 || queuedDiff > 0) {
+ System.out.println("[Chunk Save Stats] " + world.worldData.getName() +
+ " - Current: " + queueSize +
+ " - Queued: " + queuedDiff + timeStr +
+ " - Processed: " +processedDiff + timeStr
+ );
+ }
+ }
+ }
+
if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
return false;
}
if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
return false;
}
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 859148cb86..ea8684747d 100644
index 3283b5047d..110c9ef520 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
}
}
- public int getQueueSize() { return queue.size(); } // Paper
@@ -74,19 +73,19 @@ index 859148cb86..ea8684747d 100644
// CraftBukkit start - Add async variant, provide compatibility
@Nullable
@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
protected synchronized void a(ChunkCoordIntPair chunkcoordintpair, Supplier<NBTTagCompound> nbttagcompound) { // Spigot
queue.add(new QueuedChunk(chunkcoordintpair, nbttagcompound)); // Paper - Chunk queue improvements
+ queuedSaves++; // Paper
this.b.put(chunkcoordintpair, nbttagcompound);
FileIOThread.a().a(this);
}
protected void a(ChunkCoordIntPair chunkcoordintpair, Supplier<NBTTagCompound> nbttagcompound) { // Spigot
+ queuedSaves++; // Paper
synchronized (this.queue) { // Paper - synchronize while modifying the map
queue.add(new QueuedChunk(chunkcoordintpair, nbttagcompound)); // Paper - Chunk queue improvements
this.b.put(chunkcoordintpair, nbttagcompound);
@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
return false;
} else {
ChunkCoordIntPair chunkcoordintpair = chunk.coords; // Paper - Chunk queue improvements
Supplier<NBTTagCompound> nbttagcompound = chunk.compoundSupplier; // Spigot // Paper
+ processedSaves.incrementAndGet(); // Paper
boolean flag;
if (nbttagcompound == null) {
return true;
--