Paper 1.13.1 Update

Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
This commit is contained in:
Aikar
2018-08-26 14:11:49 -04:00
parent 338c730c10
commit 05dfa62d32
324 changed files with 1984 additions and 2579 deletions

View File

@@ -13,7 +13,7 @@ This should result in no noticeable speed reduction in generation for servers no
lagging, and let larger servers reduce this value according to their own desires.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 87c0feb25e..f3ab146d3b 100644
index 9188e49b71..a225b55853 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -33,7 +33,7 @@ index 87c0feb25e..f3ab146d3b 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index 344b95233f..fcd9f5491f 100644
index 3f4a8f21c0..f8d8a44a88 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -0,0 +0,0 @@ public class PlayerChunk {
@@ -45,9 +45,9 @@ index 344b95233f..fcd9f5491f 100644
private Runnable loadedRunnable = new Runnable() {
public void run() {
@@ -0,0 +0,0 @@ public class PlayerChunk {
this.playerChunkMap = playerchunkmap;
this.location = new ChunkCoordIntPair(i, j);
this.chunk = playerchunkmap.getWorld().getChunkProviderServer().getOrLoadChunkAt(i, j);
chunkproviderserver.a(i, j);
this.chunk = chunkproviderserver.getChunkAt(i, j, true, false);
+ this.chunkExists = this.chunk != null || ChunkIOExecutor.hasQueuedChunkLoad(playerChunkMap.getWorld(), i, j); // Paper
markChunkUsed(); // Paper - delay chunk unloads
}