Updated Upstream (CraftBukkit/Spigot)

Doesn't compile yet.

CraftBukkit Changes:
90d6905b Repackage NMS
69cf961d Repackage patches

Spigot Changes:
79d53c28 Repackage NMS
This commit is contained in:
Jason Penilla
2021-03-16 00:19:45 -07:00
parent 213b84a2a8
commit 062733b903
587 changed files with 11917 additions and 12081 deletions

View File

@@ -4,10 +4,10 @@ Date: Wed, 29 Apr 2020 02:10:32 +0200
Subject: [PATCH] Allow delegation to vanilla chunk gen
diff --git a/src/main/java/net/minecraft/server/ChunkConverter.java b/src/main/java/net/minecraft/server/ChunkConverter.java
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkConverter.java b/src/main/java/net/minecraft/world/level/chunk/ChunkConverter.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/ChunkConverter.java
+++ b/src/main/java/net/minecraft/server/ChunkConverter.java
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkConverter.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkConverter.java
@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
public class ChunkConverter {
@@ -40,13 +40,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // get empty object
+ CraftChunkData data = (CraftChunkData) createChunkData(world);
+ // do bunch of vanilla shit
+ net.minecraft.server.WorldServer nmsWorld = ((CraftWorld) world).getHandle();
+ net.minecraft.server.ProtoChunk protoChunk = new net.minecraft.server.ProtoChunk(new net.minecraft.server.ChunkCoordIntPair(x, z), net.minecraft.server.ChunkConverter.getEmptyConverter(), nmsWorld);
+ List<net.minecraft.server.IChunkAccess> list = new ArrayList<>();
+ net.minecraft.server.level.WorldServer nmsWorld = ((CraftWorld) world).getHandle();
+ net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(new net.minecraft.world.level.ChunkCoordIntPair(x, z), net.minecraft.world.level.chunk.ChunkConverter.getEmptyConverter(), nmsWorld);
+ List<net.minecraft.world.level.chunk.IChunkAccess> list = new ArrayList<>();
+ list.add(protoChunk);
+ net.minecraft.server.RegionLimitedWorldAccess genRegion = new net.minecraft.server.RegionLimitedWorldAccess(nmsWorld, list);
+ net.minecraft.server.level.RegionLimitedWorldAccess genRegion = new net.minecraft.server.level.RegionLimitedWorldAccess(nmsWorld, list);
+ // call vanilla generator, one feature after another. Order here is important!
+ net.minecraft.server.ChunkGenerator chunkGenerator = nmsWorld.getChunkProvider().chunkGenerator;
+ net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator = nmsWorld.getChunkProvider().chunkGenerator;
+ if (chunkGenerator instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator) {
+ chunkGenerator = ((org.bukkit.craftbukkit.generator.CustomChunkGenerator) chunkGenerator).delegate;
+ }
@@ -97,8 +97,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public class CustomChunkGenerator extends InternalChunkGenerator {
- private final net.minecraft.server.ChunkGenerator delegate;
+ public final net.minecraft.server.ChunkGenerator delegate; // Paper - public
- private final net.minecraft.world.level.chunk.ChunkGenerator delegate;
+ public final net.minecraft.world.level.chunk.ChunkGenerator delegate; // Paper - public
private final ChunkGenerator generator;
private final WorldServer world;
private final Random random = new Random();