Updated Upstream (CraftBukkit/Spigot)
Doesn't compile yet. CraftBukkit Changes: 90d6905b Repackage NMS 69cf961d Repackage patches Spigot Changes: 79d53c28 Repackage NMS
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@@ -10,22 +10,10 @@ This also would help the case where a players close to the border, and one
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that is outside happens to be closer, but unreachable, yet another reachable
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one is in border that would of been missed.
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diff --git a/src/main/java/net/minecraft/server/StructureGenerator.java b/src/main/java/net/minecraft/server/StructureGenerator.java
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diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/StructureGenerator.java
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+++ b/src/main/java/net/minecraft/server/StructureGenerator.java
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@@ -0,0 +0,0 @@ public abstract class StructureGenerator<C extends WorldGenFeatureConfiguration>
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int i2 = l + k * k1;
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int j2 = i1 + k * l1;
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ChunkCoordIntPair chunkcoordintpair = this.a(structuresettingsfeature, j, seededrandom, i2, j2);
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+ if (!iworldreader.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper
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IChunkAccess ichunkaccess = iworldreader.getChunkAt(chunkcoordintpair.x, chunkcoordintpair.z, ChunkStatus.STRUCTURE_STARTS);
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StructureStart<?> structurestart = structuremanager.a(SectionPosition.a(ichunkaccess.getPos(), 0), this, ichunkaccess);
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diff --git a/src/main/java/net/minecraft/server/WorldBorder.java b/src/main/java/net/minecraft/server/WorldBorder.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/WorldBorder.java
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+++ b/src/main/java/net/minecraft/server/WorldBorder.java
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--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
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@@ -0,0 +0,0 @@ public class WorldBorder {
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return (double) (blockposition.getX() + 1) > this.e() && (double) blockposition.getX() < this.g() && (double) (blockposition.getZ() + 1) > this.f() && (double) blockposition.getZ() < this.h();
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}
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@@ -45,3 +33,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public boolean isInBounds(ChunkCoordIntPair chunkcoordintpair) {
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return (double) chunkcoordintpair.f() > this.e() && (double) chunkcoordintpair.d() < this.g() && (double) chunkcoordintpair.g() > this.f() && (double) chunkcoordintpair.e() < this.h();
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureGenerator.java b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureGenerator.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/feature/StructureGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/feature/StructureGenerator.java
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@@ -0,0 +0,0 @@ public abstract class StructureGenerator<C extends WorldGenFeatureConfiguration>
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int i2 = l + k * k1;
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int j2 = i1 + k * l1;
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ChunkCoordIntPair chunkcoordintpair = this.a(structuresettingsfeature, j, seededrandom, i2, j2);
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+ if (!iworldreader.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper
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IChunkAccess ichunkaccess = iworldreader.getChunkAt(chunkcoordintpair.x, chunkcoordintpair.z, ChunkStatus.STRUCTURE_STARTS);
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StructureStart<?> structurestart = structuremanager.a(SectionPosition.a(ichunkaccess.getPos(), 0), this, ichunkaccess);
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