#1390: Improve internal handling of damage sources

By: Doc <nachito94@msn.com>
This commit is contained in:
CraftBukkit/Spigot
2024-05-04 08:15:51 +10:00
parent f01e218606
commit 066665a979
12 changed files with 72 additions and 48 deletions

View File

@@ -27,7 +27,7 @@
if (entityhuman_enumbedresult.getMessage() != null) {
entityhuman.displayClientMessage(entityhuman_enumbedresult.getMessage(), true);
}
@@ -123,8 +133,29 @@
@@ -123,8 +133,30 @@
}
}
@@ -35,6 +35,7 @@
+ private EnumInteractionResult explodeBed(IBlockData iblockdata, World world, BlockPosition blockposition) {
+ {
+ {
+ org.bukkit.block.BlockState blockState = org.bukkit.craftbukkit.block.CraftBlock.at(world, blockposition).getState(); // CraftBukkit - capture BlockState before remove block
+ world.removeBlock(blockposition, false);
+ BlockPosition blockposition1 = blockposition.relative(((EnumDirection) iblockdata.getValue(BlockBed.FACING)).getOpposite());
+
@@ -44,7 +45,7 @@
+
+ Vec3D vec3d = blockposition.getCenter();
+
+ world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, World.a.BLOCK); // CraftBukkit - add state
+ world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, blockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, World.a.BLOCK); // CraftBukkit - add state
+ return EnumInteractionResult.SUCCESS;
+ }
+ }
@@ -58,7 +59,7 @@
}
private boolean kickVillagerOutOfBed(World world, BlockPosition blockposition) {
@@ -323,6 +354,11 @@
@@ -323,6 +355,11 @@
BlockPosition blockposition1 = blockposition.relative((EnumDirection) iblockdata.getValue(BlockBed.FACING));
world.setBlock(blockposition1, (IBlockData) iblockdata.setValue(BlockBed.PART, BlockPropertyBedPart.HEAD), 3);

View File

@@ -9,9 +9,11 @@
world.playSound((EntityHuman) null, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, SoundEffects.RESPAWN_ANCHOR_SET_SPAWN, SoundCategory.BLOCKS, 1.0F, 1.0F);
return EnumInteractionResult.SUCCESS;
}
@@ -129,14 +129,14 @@
@@ -128,15 +128,16 @@
}
private void explode(IBlockData iblockdata, World world, final BlockPosition blockposition) {
+ org.bukkit.block.BlockState blockState = org.bukkit.craftbukkit.block.CraftBlock.at(world, blockposition).getState(); // CraftBukkit - capture BlockState before remove block
world.removeBlock(blockposition, false);
- Stream stream = EnumDirection.EnumDirectionLimit.HORIZONTAL.stream();
+ Stream<EnumDirection> stream = EnumDirection.EnumDirectionLimit.HORIZONTAL.stream(); // CraftBukkit - decompile error
@@ -26,12 +28,12 @@
@Override
public Optional<Float> getBlockExplosionResistance(Explosion explosion, IBlockAccess iblockaccess, BlockPosition blockposition1, IBlockData iblockdata1, Fluid fluid) {
return blockposition1.equals(blockposition) && flag1 ? Optional.of(Blocks.WATER.getExplosionResistance()) : super.getBlockExplosionResistance(explosion, iblockaccess, blockposition1, iblockdata1, fluid);
@@ -144,7 +144,7 @@
@@ -144,7 +145,7 @@
};
Vec3D vec3d = blockposition.getCenter();
- world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d), explosiondamagecalculator, vec3d, 5.0F, true, World.a.BLOCK);
+ world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition), explosiondamagecalculator, vec3d, 5.0F, true, World.a.BLOCK); // CraftBukkit - add state
+ world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, blockState), explosiondamagecalculator, vec3d, 5.0F, true, World.a.BLOCK); // CraftBukkit - add state
}
public static boolean canSetSpawn(World world) {