#1390: Improve internal handling of damage sources

By: Doc <nachito94@msn.com>
This commit is contained in:
CraftBukkit/Spigot
2024-05-04 08:15:51 +10:00
parent f01e218606
commit 066665a979
12 changed files with 72 additions and 48 deletions

View File

@@ -27,7 +27,7 @@
if (entityhuman_enumbedresult.getMessage() != null) {
entityhuman.displayClientMessage(entityhuman_enumbedresult.getMessage(), true);
}
@@ -123,8 +133,29 @@
@@ -123,8 +133,30 @@
}
}
@@ -35,6 +35,7 @@
+ private EnumInteractionResult explodeBed(IBlockData iblockdata, World world, BlockPosition blockposition) {
+ {
+ {
+ org.bukkit.block.BlockState blockState = org.bukkit.craftbukkit.block.CraftBlock.at(world, blockposition).getState(); // CraftBukkit - capture BlockState before remove block
+ world.removeBlock(blockposition, false);
+ BlockPosition blockposition1 = blockposition.relative(((EnumDirection) iblockdata.getValue(BlockBed.FACING)).getOpposite());
+
@@ -44,7 +45,7 @@
+
+ Vec3D vec3d = blockposition.getCenter();
+
+ world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, world, iblockdata, blockposition), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, World.a.BLOCK); // CraftBukkit - add state
+ world.explode((Entity) null, world.damageSources().badRespawnPointExplosion(vec3d, blockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, World.a.BLOCK); // CraftBukkit - add state
+ return EnumInteractionResult.SUCCESS;
+ }
+ }
@@ -58,7 +59,7 @@
}
private boolean kickVillagerOutOfBed(World world, BlockPosition blockposition) {
@@ -323,6 +354,11 @@
@@ -323,6 +355,11 @@
BlockPosition blockposition1 = blockposition.relative((EnumDirection) iblockdata.getValue(BlockBed.FACING));
world.setBlock(blockposition1, (IBlockData) iblockdata.setValue(BlockBed.PART, BlockPropertyBedPart.HEAD), 3);