more work and compile fixes

This commit is contained in:
Jake Potrebic
2023-06-07 15:12:41 -07:00
parent eb4be91142
commit 074728fe8c
31 changed files with 50 additions and 43 deletions

View File

@@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (entityhuman != null) {
double d0 = entityhuman.distanceToSqr((Entity) this);
- int i = this.getType().getCategory().getDespawnDistance();
+ int i = this.level.paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).hard(); // Paper - custom despawn distances
+ int i = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).hard(); // Paper - custom despawn distances
int j = i * i;
if (d0 > (double) j && this.removeWhenFarAway(d0)) {
@@ -21,7 +21,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- int k = this.getType().getCategory().getNoDespawnDistance();
+ int k = this.level.paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).soft(); // Paper - custom despawn distances
+ int k = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).soft(); // Paper - custom despawn distances
int l = k * k;
if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l && this.removeWhenFarAway(d0)) {