more work and compile fixes
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@@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (entityhuman != null) {
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double d0 = entityhuman.distanceToSqr((Entity) this);
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- int i = this.getType().getCategory().getDespawnDistance();
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+ int i = this.level.paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).hard(); // Paper - custom despawn distances
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+ int i = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).hard(); // Paper - custom despawn distances
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int j = i * i;
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if (d0 > (double) j && this.removeWhenFarAway(d0)) {
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@@ -21,7 +21,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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- int k = this.getType().getCategory().getNoDespawnDistance();
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+ int k = this.level.paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).soft(); // Paper - custom despawn distances
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+ int k = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).soft(); // Paper - custom despawn distances
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int l = k * k;
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if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l && this.removeWhenFarAway(d0)) {
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