more work and compile fixes

This commit is contained in:
Jake Potrebic
2023-06-07 15:12:41 -07:00
parent eb4be91142
commit 074728fe8c
31 changed files with 50 additions and 43 deletions

View File

@@ -27,7 +27,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
+ // Paper start - Prevent moving into unloaded chunks
+ if (player.level.paperConfig().chunks.preventMovingIntoUnloadedChunks && (
+ if (this.player.level().paperConfig().chunks.preventMovingIntoUnloadedChunks && (
+ !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position()))) ||
+ !worldserver.areChunksLoadedForMove(entity.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(entity.position())))
+ )) {