LootTable API and replenishable lootables
Provides an API to control the loot table for an object. Also provides a feature that any Lootable Inventory (Chests in Structures) can automatically replenish after a given time. This feature is good for long term worlds so that newer players do not suffer with "Every chest has been looted" == AT == public org.bukkit.craftbukkit.block.CraftBlockEntityState getTileEntity()Lnet/minecraft/world/level/block/entity/BlockEntity; public org.bukkit.craftbukkit.block.CraftLootable setLootTable(Lorg/bukkit/loot/LootTable;J)V public org.bukkit.craftbukkit.entity.CraftMinecartContainer setLootTable(Lorg/bukkit/loot/LootTable;J)V
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@@ -37,11 +37,28 @@
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}
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@Override
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@@ -212,4 +228,51 @@
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@@ -165,7 +181,7 @@
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@Nullable
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@Override
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public AbstractContainerMenu createMenu(int syncId, Inventory playerInventory, Player player) {
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- if (this.lootTable != null && player.isSpectator()) {
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+ if (this.lootTable != null && player.isSpectator()) { // Paper - LootTable API (TODO spectators can open chests that aren't ready to be re-generated but this doesn't support that)
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return null;
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} else {
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this.unpackLootTable(playerInventory.player);
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@@ -212,4 +228,59 @@
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public void stopOpen(Player player) {
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this.level().gameEvent((Holder) GameEvent.CONTAINER_CLOSE, this.position(), GameEvent.Context.of((Entity) player));
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}
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+
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+ // Paper start - LootTable API
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+ final com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData = new com.destroystokyo.paper.loottable.PaperLootableInventoryData();
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+
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+ @Override
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+ public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData() {
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+ return this.lootableData;
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+ }
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+ // Paper end - LootTable API
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+ // CraftBukkit start
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+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
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+ private int maxStack = MAX_STACK;
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@@ -15,10 +15,18 @@
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public abstract class AbstractMinecartContainer extends AbstractMinecart implements ContainerEntity {
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@@ -28,9 +36,50 @@
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@@ -28,9 +36,58 @@
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public ResourceKey<LootTable> lootTable;
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public long lootTableSeed;
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+ // Paper start - LootTable API
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+ final com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData = new com.destroystokyo.paper.loottable.PaperLootableInventoryData();
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+
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+ @Override
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+ public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData() {
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+ return this.lootableData;
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+ }
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+ // Paper end - LootTable API
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+ // CraftBukkit start
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+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
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+ private int maxStack = MAX_STACK;
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@@ -67,7 +75,7 @@
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}
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@Override
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@@ -74,11 +123,18 @@
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@@ -74,11 +131,18 @@
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@Override
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public void remove(Entity.RemovalReason reason) {
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@@ -0,0 +1,69 @@
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--- a/net/minecraft/world/entity/vehicle/ContainerEntity.java
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+++ b/net/minecraft/world/entity/vehicle/ContainerEntity.java
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@@ -62,22 +62,26 @@
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default void addChestVehicleSaveData(CompoundTag nbt, HolderLookup.Provider registries) {
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if (this.getContainerLootTable() != null) {
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nbt.putString("LootTable", this.getContainerLootTable().location().toString());
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+ this.lootableData().saveNbt(nbt); // Paper
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if (this.getContainerLootTableSeed() != 0L) {
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nbt.putLong("LootTableSeed", this.getContainerLootTableSeed());
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}
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- } else {
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- ContainerHelper.saveAllItems(nbt, this.getItemStacks(), registries);
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}
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+ ContainerHelper.saveAllItems(nbt, this.getItemStacks(), registries); // Paper - always save the items, table may still remain
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}
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default void readChestVehicleSaveData(CompoundTag nbt, HolderLookup.Provider registries) {
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this.clearItemStacks();
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if (nbt.contains("LootTable", 8)) {
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this.setContainerLootTable(ResourceKey.create(Registries.LOOT_TABLE, ResourceLocation.parse(nbt.getString("LootTable"))));
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+ // Paper start - LootTable API
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+ if (this.getContainerLootTable() != null) {
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+ this.lootableData().loadNbt(nbt);
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+ }
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+ // Paper end - LootTable API
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this.setContainerLootTableSeed(nbt.getLong("LootTableSeed"));
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- } else {
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- ContainerHelper.loadAllItems(nbt, this.getItemStacks(), registries);
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}
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+ ContainerHelper.loadAllItems(nbt, this.getItemStacks(), registries); // Paper - always save the items, table may still remain
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}
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default void chestVehicleDestroyed(DamageSource source, ServerLevel world, Entity vehicle) {
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@@ -97,13 +101,18 @@
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default void unpackChestVehicleLootTable(@Nullable Player player) {
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MinecraftServer minecraftServer = this.level().getServer();
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- if (this.getContainerLootTable() != null && minecraftServer != null) {
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+ if (minecraftServer != null && this.lootableData().shouldReplenish(this, com.destroystokyo.paper.loottable.PaperLootableInventoryData.ENTITY, player)) { // Paper - LootTable API
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LootTable lootTable = minecraftServer.reloadableRegistries().getLootTable(this.getContainerLootTable());
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if (player != null) {
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CriteriaTriggers.GENERATE_LOOT.trigger((ServerPlayer)player, this.getContainerLootTable());
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}
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- this.setContainerLootTable(null);
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+ // Paper start - LootTable API
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+ if (this.lootableData().shouldClearLootTable(this, com.destroystokyo.paper.loottable.PaperLootableInventoryData.ENTITY, player)) {
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+ this.setContainerLootTable(null);
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+ }
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+ // Paper end - LootTable API
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+
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LootParams.Builder builder = new LootParams.Builder((ServerLevel)this.level()).withParameter(LootContextParams.ORIGIN, this.position());
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if (player != null) {
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builder.withLuck(player.getLuck()).withParameter(LootContextParams.THIS_ENTITY, player);
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@@ -173,4 +182,14 @@
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default boolean isChestVehicleStillValid(Player player) {
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return !this.isRemoved() && player.canInteractWithEntity(this.getBoundingBox(), 4.0);
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}
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+
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+ // Paper start - LootTable API
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+ default com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData() {
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+ throw new UnsupportedOperationException("Implement this method");
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+ }
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+
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+ default com.destroystokyo.paper.loottable.PaperLootableInventory getLootableInventory() {
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+ return ((com.destroystokyo.paper.loottable.PaperLootableInventory) ((net.minecraft.world.entity.Entity) this).getBukkitEntity());
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+ }
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+ // Paper end - LootTable API
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}
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