Fix a bunch more issues arising from mutable types (#11769)
This commit is contained in:
@@ -79,7 +79,7 @@ public class Vibration {
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private final Location block;
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public BlockDestination(@NotNull Location block) {
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this.block = block;
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this.block = block.clone();
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}
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public BlockDestination(@NotNull Block block) {
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@@ -88,7 +88,7 @@ public class Vibration {
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@NotNull
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public Location getLocation() {
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return block;
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return block.clone();
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}
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@NotNull
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@@ -65,7 +65,7 @@ public class BlockDispenseEvent extends BlockEvent implements Cancellable {
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* @param vel the velocity of the item being dispensed
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*/
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public void setVelocity(@NotNull Vector vel) {
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velocity = vel;
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velocity = vel.clone();
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}
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@Override
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@@ -43,7 +43,7 @@ public class FluidLevelChangeEvent extends BlockEvent implements Cancellable {
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Preconditions.checkArgument(newData != null, "newData null");
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Preconditions.checkArgument(this.newData.getMaterial().equals(newData.getMaterial()), "Cannot change fluid type");
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this.newData = newData;
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this.newData = newData.clone();
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}
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@Override
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@@ -99,7 +99,7 @@ public class EntityKnockbackEvent extends EntityEvent implements Cancellable {
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public void setFinalKnockback(@NotNull Vector knockback) {
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Preconditions.checkArgument(knockback != null, "Knockback cannot be null");
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this.knockback = knockback;
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this.knockback = knockback.clone();
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}
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@Override
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@@ -52,7 +52,7 @@ public class EntityTeleportEvent extends EntityEvent implements Cancellable {
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* @param from New location this entity moved from
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*/
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public void setFrom(@NotNull Location from) {
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this.from = from;
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this.from = from.clone();
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}
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/**
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@@ -71,7 +71,7 @@ public class EntityTeleportEvent extends EntityEvent implements Cancellable {
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* @param to New Location this entity moved to
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*/
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public void setTo(@Nullable Location to) {
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this.to = to;
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this.to = to != null ? to.clone() : null;
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}
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@NotNull
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@@ -241,7 +241,7 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
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@Nullable
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@Deprecated // Paper
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public Vector getClickedPosition() {
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return clickedPosistion;
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return clickedPosistion.clone();
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}
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// Paper start
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@@ -70,7 +70,7 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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*/
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public void setFrom(@NotNull Location from) {
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validateLocation(from);
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this.from = from;
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this.from = from.clone();
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}
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/**
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@@ -90,7 +90,7 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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*/
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public void setTo(@NotNull Location to) {
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validateLocation(to);
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this.to = to;
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this.to = to.clone();
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}
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// Paper start - PlayerMoveEvent improvements
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@@ -69,7 +69,7 @@ public class PlayerRespawnEvent extends PlayerEvent {
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Preconditions.checkArgument(respawnLocation != null, "Respawn location can not be null");
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Preconditions.checkArgument(respawnLocation.getWorld() != null, "Respawn world can not be null");
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this.respawnLocation = respawnLocation;
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this.respawnLocation = respawnLocation.clone();
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}
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/**
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@@ -45,7 +45,7 @@ public class PlayerVelocityEvent extends PlayerEvent implements Cancellable {
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* @param velocity The velocity vector that will be sent to the player
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*/
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public void setVelocity(@NotNull Vector velocity) {
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this.velocity = velocity;
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this.velocity = velocity.clone();
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}
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@NotNull
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@@ -45,7 +45,7 @@ public class AsyncStructureSpawnEvent extends WorldEvent implements Cancellable
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*/
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@NotNull
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public BoundingBox getBoundingBox() {
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return boundingBox;
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return boundingBox.clone();
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}
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/**
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@@ -24,7 +24,7 @@ public final class LootContext {
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private LootContext(@NotNull Location location, float luck, int lootingModifier, @Nullable Entity lootedEntity, @Nullable HumanEntity killer) {
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Preconditions.checkArgument(location != null, "LootContext location cannot be null");
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Preconditions.checkArgument(location.getWorld() != null, "LootContext World cannot be null");
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this.location = location;
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this.location = location.clone();
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this.luck = luck;
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this.lootingModifier = lootingModifier;
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this.lootedEntity = lootedEntity;
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@@ -38,7 +38,7 @@ public final class LootContext {
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*/
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@NotNull
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public Location getLocation() {
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return location;
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return location.clone();
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}
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/**
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@@ -110,7 +110,7 @@ public final class LootContext {
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* @param location the location the LootContext should use
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*/
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public Builder(@NotNull Location location) {
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this.location = location;
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this.location = location.clone();
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}
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/**
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@@ -27,9 +27,9 @@ public class Transformation {
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Preconditions.checkArgument(scale != null, "scale cannot be null");
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Preconditions.checkArgument(rightRotation != null, "rightRotation cannot be null");
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this.translation = translation;
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this.translation = new Vector3f(translation);
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this.leftRotation = new Quaternionf(leftRotation);
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this.scale = scale;
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this.scale = new Vector3f(scale);
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this.rightRotation = new Quaternionf(rightRotation);
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}
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@@ -39,10 +39,10 @@ public class Transformation {
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Preconditions.checkArgument(scale != null, "scale cannot be null");
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Preconditions.checkArgument(rightRotation != null, "rightRotation cannot be null");
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this.translation = translation;
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this.leftRotation = leftRotation;
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this.scale = scale;
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this.rightRotation = rightRotation;
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this.translation = new Vector3f(translation);
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this.leftRotation = new Quaternionf(leftRotation);
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this.scale = new Vector3f(scale);
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this.rightRotation = new Quaternionf(rightRotation);
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}
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/**
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@@ -52,7 +52,7 @@ public class Transformation {
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*/
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@NotNull
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public Vector3f getTranslation() {
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return this.translation;
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return new Vector3f(this.translation);
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}
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/**
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@@ -62,7 +62,7 @@ public class Transformation {
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*/
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@NotNull
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public Quaternionf getLeftRotation() {
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return this.leftRotation;
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return new Quaternionf(this.leftRotation);
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}
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/**
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@@ -72,7 +72,7 @@ public class Transformation {
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*/
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@NotNull
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public Vector3f getScale() {
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return this.scale;
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return new Vector3f(this.scale);
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}
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/**
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@@ -82,7 +82,7 @@ public class Transformation {
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*/
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@NotNull
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public Quaternionf getRightRotation() {
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return this.rightRotation;
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return new Quaternionf(this.rightRotation);
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}
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@Override
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@@ -37,7 +37,7 @@ public class PlayerSpawnLocationEvent extends PlayerEvent {
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* @param location the spawn location
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*/
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public void setSpawnLocation(@NotNull Location location) {
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this.spawnLocation = location;
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this.spawnLocation = location.clone();
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}
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@NotNull
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