fix beacon activate/deactivate events (#5646)
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@@ -20,7 +20,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+
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+/**
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+/**
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+ * Called when a beacon is activated.
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+ * Called when a beacon is activated.
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+ * Activation occurs when the beacon activation sound is played, and the beam becomes visible.
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+ * Activation occurs when the beacon beam becomes visible.
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+ */
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+ */
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+public class BeaconActivatedEvent extends BlockEvent {
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+public class BeaconActivatedEvent extends BlockEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ private static final HandlerList handlers = new HandlerList();
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@@ -8,44 +8,29 @@ diff --git a/src/main/java/net/minecraft/world/level/block/entity/TileEntityBeac
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/TileEntityBeacon.java
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--- a/src/main/java/net/minecraft/world/level/block/entity/TileEntityBeacon.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/TileEntityBeacon.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/TileEntityBeacon.java
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@@ -0,0 +0,0 @@ import org.bukkit.potion.PotionEffect;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.entity.Player;
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import com.destroystokyo.paper.event.block.BeaconEffectEvent;
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+import io.papermc.paper.event.block.BeaconActivatedEvent;
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+import io.papermc.paper.event.block.BeaconDeactivatedEvent;
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// Paper end
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public class TileEntityBeacon extends TileEntity implements ITileInventory, ITickable {
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@@ -0,0 +0,0 @@ public class TileEntityBeacon extends TileEntity implements ITileInventory, ITic
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@@ -0,0 +0,0 @@ public class TileEntityBeacon extends TileEntity implements ITileInventory, ITic
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boolean flag1 = this.levels > 0;
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this.a(SoundEffects.BLOCK_BEACON_AMBIENT);
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if (!flag && flag1) {
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+ // Paper start - BeaconActivatedEvent
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, position);
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+ new BeaconActivatedEvent(block).callEvent();
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+ // Paper end
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this.a(SoundEffects.BLOCK_BEACON_ACTIVATE);
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Iterator iterator = this.world.a(EntityPlayer.class, (new AxisAlignedBB((double) i, (double) j, (double) k, (double) i, (double) (j - 4), (double) k)).grow(10.0D, 5.0D, 10.0D)).iterator();
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@@ -0,0 +0,0 @@ public class TileEntityBeacon extends TileEntity implements ITileInventory, ITic
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CriterionTriggers.l.a(entityplayer, this);
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}
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} else if (flag && !flag1) {
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+ // Paper start - BeaconDeactivatedEvent
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, position);
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+ new BeaconDeactivatedEvent(block).callEvent();
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+ // Paper end
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this.a(SoundEffects.BLOCK_BEACON_DEACTIVATE);
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}
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}
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}
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}
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+ // Paper start - beacon activation/deactivation events
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+ if (!(i1 > 0) && this.levels > 0) {
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, position);
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+ new io.papermc.paper.event.block.BeaconActivatedEvent(block).callEvent();
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+ } else if (i1 > 0 && !(this.levels > 0)) {
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, position);
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+ new io.papermc.paper.event.block.BeaconDeactivatedEvent(block).callEvent();
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+ }
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+ // Paper end
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if (this.i >= l) {
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this.i = -1;
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@@ -0,0 +0,0 @@ public class TileEntityBeacon extends TileEntity implements ITileInventory, ITic
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@@ -0,0 +0,0 @@ public class TileEntityBeacon extends TileEntity implements ITileInventory, ITic
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@Override
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@Override
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public void al_() {
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public void al_() {
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+ // Paper start - BeaconDeactivatedEvent
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+ // Paper start - BeaconDeactivatedEvent
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, position);
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, position);
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+ new BeaconDeactivatedEvent(block).callEvent();
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+ new io.papermc.paper.event.block.BeaconDeactivatedEvent(block).callEvent();
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+ // Paper end
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+ // Paper end
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this.a(SoundEffects.BLOCK_BEACON_DEACTIVATE);
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this.a(SoundEffects.BLOCK_BEACON_DEACTIVATE);
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super.al_();
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super.al_();
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