[ci skip] Move some disruptive patches back

This commit is contained in:
Nassim Jahnke
2024-01-23 15:43:48 +01:00
parent 88d3d87993
commit 091f54138b
23 changed files with 91 additions and 120 deletions

View File

@@ -116,11 +116,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
// Spigot end
// Paper start
protected int numCollisions = 0; // Paper - Cap entity collisions
+ public long activatedImmunityTick = Integer.MIN_VALUE; // Paper
+ public boolean isTemporarilyActive; // Paper
public boolean fromNetherPortal; // Paper - Add option to nerf pigmen from nether portals
+ public long activatedImmunityTick = Integer.MIN_VALUE; // Paper - EAR
+ public boolean isTemporarilyActive; // Paper - EAR
public boolean spawnedViaMobSpawner; // Paper - Yes this name is similar to above, upstream took the better one
@javax.annotation.Nullable
private org.bukkit.util.Vector origin;
@@ -344,7 +344,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper - Retain block place order when capturing blockstates
public List<ItemEntity> captureDrops;
public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
+ // Paper start