Fix issues with getBlockState(false) not loading Tile Entity data

This only impacted people who used our useSnapshots new API in a plugin,
which obviously was no one as the data result was completely broken.

Merged the NPE check patch into mine since it has to handle it too.
This commit is contained in:
Aikar
2018-06-30 01:40:52 -04:00
parent d9c9b9a3d2
commit 0a953a924a
54 changed files with 173 additions and 168 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Add PlayerArmorChangeEvent
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index aa4c23a1..d1b3b20f 100644
index 44335fd2d..9adcabd4f 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -0,0 +0,0 @@
@@ -30,7 +30,7 @@ index aa4c23a1..d1b3b20f 100644
if (!itemstack.isEmpty()) {
this.getAttributeMap().a(itemstack.a(enumitemslot));
diff --git a/src/main/java/net/minecraft/server/EnumItemSlot.java b/src/main/java/net/minecraft/server/EnumItemSlot.java
index cdf3a3ba..be5d0bf8 100644
index cdf3a3ba4..be5d0bf89 100644
--- a/src/main/java/net/minecraft/server/EnumItemSlot.java
+++ b/src/main/java/net/minecraft/server/EnumItemSlot.java
@@ -0,0 +0,0 @@ public enum EnumItemSlot {