Fix issues with getBlockState(false) not loading Tile Entity data

This only impacted people who used our useSnapshots new API in a plugin,
which obviously was no one as the data result was completely broken.

Merged the NPE check patch into mine since it has to handle it too.
This commit is contained in:
Aikar
2018-06-30 01:40:52 -04:00
parent d9c9b9a3d2
commit 0a953a924a
54 changed files with 173 additions and 168 deletions

View File

@@ -12,7 +12,7 @@ This disables that by not saving the thrower when the chunk is unloaded.
This is mainly useful for survival servers that do not allow freeform teleporting.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index ba5332c3..d1acf678 100644
index 99d681ef1..03a9a96fc 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -27,7 +27,7 @@ index ba5332c3..d1acf678 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
index 01c7fcc8..8e6428a0 100644
index 01c7fcc8b..8e6428a0c 100644
--- a/src/main/java/net/minecraft/server/EntityProjectile.java
+++ b/src/main/java/net/minecraft/server/EntityProjectile.java
@@ -0,0 +0,0 @@ public abstract class EntityProjectile extends Entity implements IProjectile {