Fix issues with getBlockState(false) not loading Tile Entity data

This only impacted people who used our useSnapshots new API in a plugin,
which obviously was no one as the data result was completely broken.

Merged the NPE check patch into mine since it has to handle it too.
This commit is contained in:
Aikar
2018-06-30 01:40:52 -04:00
parent d9c9b9a3d2
commit 0a953a924a
54 changed files with 173 additions and 168 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Make player data saving configurable
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index ec89ecfc..b602bbf1 100644
index ec89ecfca..b602bbf12 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
@@ -23,7 +23,7 @@ index ec89ecfc..b602bbf1 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index eba1228f..4e33cc2f 100644
index eba1228fd..4e33cc2f2 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -0,0 +0,0 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {