Fix issues with getBlockState(false) not loading Tile Entity data
This only impacted people who used our useSnapshots new API in a plugin, which obviously was no one as the data result was completely broken. Merged the NPE check patch into mine since it has to handle it too.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Make player data saving configurable
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index ec89ecfc..b602bbf1 100644
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index ec89ecfca..b602bbf12 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -0,0 +0,0 @@ public class PaperConfig {
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@@ -23,7 +23,7 @@ index ec89ecfc..b602bbf1 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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index eba1228f..4e33cc2f 100644
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index eba1228fd..4e33cc2f2 100644
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--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
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+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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@@ -0,0 +0,0 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
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